X-Men: The Official Game
So that's why Nightcrawler isn't in the next movie
Ever since Nightcrawler teleported his way through the White House, drop-kicking and hip-tossing countless armed guards along the way in X2, he's been the one X-Man everyone's wanted to control. And while the past X-Men movie games have been a bland sort, Nightcrawler's inclusion may make the third film's tie-in action game a must-play.
For those not in the comic book loop, Nightcrawler's a blue-furred, teleporting, acrobatic mutant who can literally be in two places at once. Guiding him through mazey, underground bases involves more stealth and less punchy-stabby madness. The trench coat-clad gymnast can scamper along pipes, cling to walls and teleport with a "bamf" of smoke around the security detail without their knowledge. As Nightcrawler's story progresses, you'll find out why he's not going to be in the upcoming film. Rather than following a movie's plotline, the game serves as an in-between, tying 2003's X2 and this May's X-Men: The Last Stand together.
It's not all bamf-ing through guard-infested, run-down facilities. The liaison X-story brings in Iceman and Wolverine to control as well. Each mutant has his own storyline to play through and bosses to take out. In one level, Iceman's soaring through a hotspot involving an oversized fire serpent and a nuclear reactor (hmm ... what's Pyro been up to since the end of X2?).
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A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.