Why you can trust 12DOVE
The aforementioned passing game requires even more precise judgement and positioning than earlier games; try to play a pass while off-balance and your intended recipient will have to back-pedal to get anywhere near it - desperately lunging for the ball and heightening their risk of being hospitalised by a tough tackle.
And while we're on the subject, you'll need to be precise with tackles as one slip could leave you as stranded as the cast of Lost. But once you master the passing game - which won't take long - you'll be stroking it around like Arsenal at their most fluid. It really is that good, although pinball-esque scrimmages are commonplace in congested areas, thanks to the ball physics being more lifelike than ever.
Above: Ronnie here is about to chip the keeper with the tweaked lobbed shot
Advantage decisions are no longer signalled by a yellow symbol appearing on screen, allowing for a greater sense of anxiety over what the referee might decide - although one, clearly not offside ruling had us swearing like an incensed manager. Yes, there are still plenty of dubious offside decisions.
More info
Description | The best football game in the world EVER (Volume 10)! Bound to be a killer kick about |
Platform | "PS2","Xbox" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
As the Switch 2 approaches, analyst agrees Nintendo plays a different game than PlayStation and Xbox - but "maybe not as much as Nintendo themselves might believe"
This roguelike's basically Vampire Survivors, but you play as off-brand Clippy on your very own desktop
Sonic 3 director explains the thinking behind picking those new post-credits arrivals: "It's always 'which character is going to give us something new?'"