World in Conflict review

How we learned to stop worrying and love the bomb

12DOVE Verdict

Pros

  • +

    Revolutionary multiplayer

  • +

    Amazing graphics/explosions

  • +

    Hectic gameplay

Cons

  • -

    Can't order commands while paused

  • -

    Tough to multitask

  • -

    Pulling yourself away from the game

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Sept 18, 2007

Unless you've been hiding under a rock somewhere for the last six months, you'll know that World in Conflict is set in 1989 at the peak of the Cold War. The Soviets, on the brink of internal collapse, have invaded France (one can only presume for the wine and cheese). They then spread forth into other parts of Europe before eventually landing on US soil and bringing the fight to America. Well, that's the basic timeline, anyway - in actual fact, the missions start off with the invasion of America, hang around for long enough to give you a good feel for what's going on and then flit back four months in time to Europe before returning for the last set of levels.

One problem often encountered in the RTS genre is that the missions can, after a while, start to feel quite similar. But developers Massive Entertainment have really outdone themselves here with the content and variety, as the campaign never feels dull or repetitive. Levels are generally huge, sprawling affairs in which objectives commonly involve taking and then holding an area (similar to the Carentan mission in Company of Heroes), but also include defending bridges, taking out helicopter bases, searching buildings for personnel and blowing up power stations.

One problem often encountered in the RTS genre is that the missions can, after a while, start to feel quite similar. But developers Massive Entertainment have really outdone themselves here with the content and variety, as the campaign never feels dull or repetitive. Levels are generally huge, sprawling affairs in which objectives commonly involve taking and then holding an area (similar to the Carentan mission in Company of Heroes), but also include defending bridges, taking out helicopter bases, searching buildings for personnel and blowing up power stations.

More info

GenreStrategy
DescriptionWorld in Conflict is being redesigned for consoles and will also include a host of new content for both the single-player campaign and the game's award-winning multiplayer mode.
Platform"Xbox 360","PS3","PC"
US censor rating"Teen","Teen","Teen"
UK censor rating"","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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