Wonder World Amusement Park review

Plays as fairly as real carnival games

12DOVE Verdict

Pros

  • +

    'Bonus' rides

  • +

    Large number of minigames

  • +

    Simple enough for kids

Cons

  • -

    Ugly visuals

  • -

    Broken controls

  • -

    Creepy stall staff

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Taking a leaf out of Carnival Games’ funfair-based minigames book, WonderWorld is a budget-priced collection of 30 or so, er, carnival games. Themed areas host broadly similar game types – shooting targets, grabbing objects, throwing small things at bigger things and so on – and the points earned by winning games can be spent on passes to the next area or trinkets for your avatar.

The controls aren’t great – some motions don’t register, while the ‘guide the loop along the wire’ buzzer game stupidly doesn’t let you tilt the remote, merely move it up and down. The presentation’s pretty ropey too. We know the Wii is about gameplay over graphics, but this really does look simple, with creepy identikit stall staff burbling away at you. A ‘bonus’ is that there are rides you can, er, ride. Erm, yay?

Oct 9, 2008

More info

GenreAction
DescriptionThe handheld spin-off of the Wii title lets players indulge in more than two dozen mini-games that you're likely to find at a fairground.
Platform"DS","Wii"
US censor rating"Everyone","Everyone"
UK censor rating"",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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