Wonder Woman game cancelation and everything we know about the superhero game

Wonder Woman in the new game from Monolith and Warner Bros games
(Image credit: Warner Bros.)

Bad news: The Wonder Woman game from Monolith and Warner Bros. Games is officially canceled, folks. Warner Bros announced that the upcoming superhero game, which was revealed at the Game Awards back in 2021, would be no more on February 25, 2025. Not only that, but Monolith Productions ( the developer behind some of the best action games ever made) would be shutting down as well.  

It's a tough pill to swallow that one of the most exciting new games is no longer on the table for a full release. You may be wondering what went wrong or what the game was expected to look like. Well, if you want to know more about The Wonder Woman game and its bumpy road, read on below.  

Is Wonder Woman canceled?

A screenshot of Wonder Woman holding her whip during the trailer for the now canceled Wonder Woman game.

(Image credit: Warner Bros)

Yes, the Wonder Woman game is officially canceled as of February 25, 2025. This big update was announced by Warner Bros, who are currently restructuring its organization. Its statement regarding its decision to cancel the game (via Variety) reads:

"Our hope was to give players and fans the highest quality experience possible for the iconic character, and unfortunately, this is no longer possible within our strategic priorities. This is another tough decision, as we recognize Monolith's storied history of delivering epic fan experiences through amazing games."

Along with canceling the Wonder Woman game, it was revealed that three development studios, Monolith Productions, Player First Games, and Warner Bros. Games San Diego, would also be shut down. Warner Bros. Discovery CEO David Zaslav and CFO Gunnar Wiedenfels are reportedly focusing on a new games strategy that centers around "live-services titles and mobile offerings" instead of AAA games.

Wonder Woman game trailer

The Wonder Woman game trailer is more audio than video, but we can glean some clues from it. In the trailer, we hear Diana's mother Hippolyta say “my daughter, a new threat comes to our shores and I must call you home.”  Based on this we know that Wonder Woman has left her hidden home island Themyscira and lives in regular society without her Amazonian family.  It certainly seems as if Diana has been doing some superhero deeds in the regular world and her skills are needed to help her mother and her sisters back home.

Wonder Woman gameplay

The Wonder Woman game was in development at Monolith, the studio behind two of the best Lord of the Rings games. While we never got to see Wonder Woman in action before the title was canceled, it was expected to likely be an action-adventure title that leans on melee combat and world exploration. One thing we did know for certain is that it wouldn't have been a live-service or co-op-focused experience – which was probably for the best once you consider our Gotham Knights review and Suicide Squad: Kill the Justice League review, which Warner Bros. Games also published. 

In a comment to IGN in late 2023, a Warner Bros spokesperson said: "Wonder Woman is a single-player action-adventure game set in a dynamic open world. This third-person experience will allow players to become Diana of Themyscira and introduce an original story set in the DC Universe while also featuring the Nemesis System. Wonder Woman is not being designed as a live service."

What could have been, eh? Hopefully, we still get a Wonder Woman game in the future. But, for now, our whip-fighting, superpowered dreams have been put to bed.

Wonder Woman game story

Trial of the Amazons #1 cover

(Image credit: DC)

Much like Middle-earth: Shadow of War and Shadow of Mordor, Monolith's Wonder Woman game would have been a "single-player open-world action game". The studio only teased details of the story out before news of its cancellation, although we did know that the game would have been an original story set in the DC Universe – rather than one that actively draws from the best Wonder Woman stories from the comics or a piece of the broader Arkham-Verse which many of Warner Bros. games are set in. 

We also know that the Wonder Woman game would have allowed "players to become Diana of Themyscira in the fight to unite her Amazon family and the humans from the modern world." 

Wonder Woman Nemesis system

Middle-earth: Shadow of War

(Image credit: Warner Bros. Interactive)

As Wonder Woman was in development from Monolith, the studio behind Middle-earth: Shadow of War, fans were wondering if the game would use its widely popular Nemesis system. Well, to rub salt in the wound of the title's cancellation, yes, the Wonder Woman game would have used the Nemesis system - no doubt resulting in some interesting implications for gameplay.

The Nemesis system mechanic allows players to influence the game's narrative in unique ways. Enemies will evolve and develop based on your actions, which means even the gruntiest grunt can work its way up enemy ranks and become, well, your nemesis. In Middle-earth Shadow of War, orcs would get promoted if they killed you, and they'd challenge each other to fight to the death in order to try and climb the ranks higher. It's unclear how this system would have been used in Wonder Woman.

Despite Monolith's closure, Warner Bros still technically owns the Nemesis system. If it continues paying the associated fees for the patent, the company will have the system until 2036. So, it's still possible that we see the Nemesis system in some future games.

During a statement released by Warner Bros regarding Monolith's closure and the Wonder Woman game's cancelation (via Bloomberg), the company stated: "We have had to make some very difficult decisions to structure our development studios and investments around building the best games possible with our key franchises — Harry Potter, Mortal Kombat, DC and Game of Thrones."

So, who knows, we may get a Game of Thrones game with the Nemesis system. Or perhaps another Harry Potter game?


Check out some of the best superhero games to pick up while you morn Monolith's Wonder Woman, from Spider-Man to The Avengers.

Josh West
Editor-in-Chief, 12DOVE

Josh West is the Editor-in-Chief of 12DOVE. He has over 15 years experience in online and print journalism, and holds a BA (Hons) in Journalism and Feature Writing. Prior to starting his current position, Josh has served as GR+'s Features Editor and Deputy Editor of games™ magazine, and has freelanced for numerous publications including 3D Artist, Edge magazine, iCreate, Metal Hammer, Play, Retro Gamer, and SFX. Additionally, he has appeared on the BBC and ITV to provide expert comment, written for Scholastic books, edited a book for Hachette, and worked as the Assistant Producer of the Future Games Show. In his spare time, Josh likes to play bass guitar and video games. Years ago, he was in a few movies and TV shows that you've definitely seen but will never be able to spot him in.

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