Winter Sports: The Ultimate Challenge review

AKA: The Ultimate Carpal Tunnel accelerator

12DOVE Verdict

Pros

  • +

    Great skiing controls

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    Entire minutes of amusement

  • +

    Not full price

Cons

  • -

    Not worth 1/10 of the price

  • -

    Motion controls a chore

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    Ugly

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    yet enamored with visuals

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Back before the Wii came out, many gamers gleefully imagined the immersion and fun that motion controls could bring, while those more cynical saw it as a gimmick or something that would make you look silly. Yet how many of us predicted that some games would turn motion control into a physical chore? Again and again we’re seeing games labeled as “wrist ruining,” yet developers still aren’t getting the hint.

With any multi-event sports game, you’re virtually guaranteed to get a mix of horrible events, mediocre events, and at least a few decent or good events. With Winter Sports you get exactly one decent event, and if you’re not the type that’s patient with hyper-sensitive controls, that number drops to zero.

The warning signs begin with the opening cinematic. It’s ridiculously long and seems in awe of its own spectacle, yet the graphics are horrendous in a way that actually makes your eyeballs bored. Throughout the game you’re treated to close-ups of character models that look like mannequins that some teenagers stole, then slopped with makeup and beat with aluminum bats, before leaving them out to partially melt in the sun. The presentation makes clear this game was either rushed or lazily slapped together. Even the default sound balance is off- you can’t hear what the announcers are saying over the music.

Winter Sports claims to have 9 different events, but Skeleton, Bobsleigh and theLuge are exactly the same, while Speed Skating and Cross Country Skiing are extremely similar. So really you get 6 distinct modes of play. The sled events are entertaining for exactly one run- then the can-you-stay-on-rails gameplay tires your mind while the cranking motion to launch your sled tires your arm. Ski Jump lasts for 10 seconds, yet manages to be boring. Speed Skating involves furious controller-swinging that will put your brain to sleep and your arms to rubber before you finish the first lap. Cross Country skiing is slightly more interesting, but nearly the same thing. Curling has a confusing, inconsistent mechanic for sliding the stone, and then asks you to sweep like you’re a janitor tasked to clean a building that’s on fire. Figure skating is a flat-out insult to the word “gameplay”- the only thing you do is shake each controller to a rhythm, using a slapping motion that has nothing to do withfigure skating.

More info

GenreSports
DescriptionAll of the events except skiing are tedious motion-control chores. They should have just made a skiing game and left out the joyless garbage.
Platform"Wii"
US censor rating"Everyone"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Matthew Keast
My new approach to play all games on Hard mode straight off the bat has proven satisfying. Sure there is some frustration, but I've decided it's the lesser of two evils when weighed against the boredom of easiness that Normal difficulty has become in the era of casual gaming.