12DOVE Verdict
Pros
- +
Controls are incredibly simple
- +
Arcadey feel
- +
Watching your squadmates drown
Cons
- -
Boring gameplay
- -
Over-the-top music
- -
Graphics could be hotter
Why you can trust 12DOVE
Carrying out acts of daring missions through the bright sunny skies is an attractively heroic concept, played out to a glorious fanfare reminiscent of Studio Ghibli’s superb flying pig movie Porco Rosso. Alas, in reality it has all the flying finesse of holding a plastic spoon full of baby food and faking plane noises to pilot it into a baby’s mouth.
The Wii remote handles like a miniplane in your hand; you dip the it, the plane dips instantaneously; you twist it, the plane twists instantaneously. Simple? Yes. Completely lacking any sense of aeronautical physics? You betcha. Compared to Pilotwings 64, where individual control-tweaking wouldn’t manifest as visible on-screen movements until your vehicle had physically adjusted itself within the air flow, this feels paper-thin.
More info
Genre | Flight |
Description | The challenge in most flight-based games is the unfriendliness of controls. By making the controls such a non-chore, Wing Island's already overly-simplistic missions are made even more redundant. |
Platform | "Wii" |
US censor rating | "Everyone" |
UK censor rating | "7+" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |