Disc-mas comes early next year as Windjammers 2 finally arrives in January
Bringing back the '90s hottest summer (video game) sport
The Windjammers 2 release date is set for next month, and it's ready to bring back the cult-classic game of high speed disc flinging in an all-new form.
Developer Dotemu shared the release date of January 22, 2022 along with a new trailer for the game, which serves as a quick primer for everything longtime fans and newcomers can expect. Windjammers 2 is headed to Nintendo Switch, PS4, PS5, Stadia, PC, Xbox One, and Xbox Series X and S, and it will also be included with Xbox Game Pass and PC Game Pass as soon as it arrives.
Windjammers was first released in 1994 as a Neo Geo arcade game by the now defunct Data East Corporation. Its unique fusion of sports action with fighting-game style inputs and special moves (we'd also be remiss not to mention its deliciously '90s athletic fashion aesthetic) helped turn Windjammers into a perennial cult favorite. Then Dotemu finally gave it a remaster for modern gaming systems in 2016, complete with an all-new online versus mode.
According to a PlayStation Blog post from Dotemu brand manager Adrien Marie, the studio always planned to follow that remake with a full-fledged sequel. The studio took great pains to remain true to the fundamentals of Windjammers even as it added in all-new gameplay mechanics, characters, and arenas, and we won't have to wait much longer to get our hands on the final result.
The original Windjammers has a ton of room for high-level play, but it's also a lot of fun just to mess around with - here's hoping the sequel has what it takes to make our list of the best party games.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.