How to fast travel in Wild Hearts
How to get around Wild Hearts quickly and fast travel across regions
Wild Hearts fast travel system works through tents, which act as fast travel points that players can set up and build through the Dragon Karakuri menu. Each region you go to provides one free tent somewhere on the border, but you'll have to build your own from that point on. Not only can you place them wherever you want, but in certain places they'll be far cheaper and less of a drain on your resources! We'll explain in detail with our guide on how to fast travel in Wild Hearts, laid out below.
Wild Hearts fast travel explained
Wild Hearts fast travel is done through building Tents, special Dragon Karakuri that usually cost 50 Earth to build, a fairly expensive investment that means you won't be able to build very many in a region, especially early on. However, when you do have a Tent built, you can select it via the map to instantly travel there. For this reason, it's good to space them out around each region, making sure none of them are too close together.
Building Tents cheap
Tents can be built much more cheaply - about 5 Earth instead of 50 - if you find a Campsite. These are special, somewhat hidden zones in fixed locations in each region, usually with a Healing Water Spring and a few other extras somewhere a little higher up (though not exclusively). The game will alert you when you find one, and it's the chance to get a very cheap travel point - always make use of these where you can!
Faster movement in Wild hearts
We mentioned this a little in our Wild Hearts tips, but once you have a few Tents set up, it's best to use Ziplines, Rollers and other high-mobility Karakuri to make travel around the map faster as a whole. Think of your Tents like Train Stations, and the Ziplines like tracks connecting them to each other and various points of relevance. Get a good network set up, and there'll be nowhere you can't reach soon.
Keep in mind that you've joined somebody else's game via Wild Hearts multiplayer, you'll only have their ziplines, Tents and Karakuri to play with, and won't be able to build your own.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.