Wii U will support free-to-play games says Iwata

Though many long-time Nintendo fans will likely recoil in horror, Nintendo President Satoru Iwata said today that the Wii U's architecture will support free-to-play gaming if developers are interested in leveraging that business model.

With respect to the Wii U system, when we began working on it, one of our goals was to have a variety of purchase options and additional e-commerce options available at its launch," Iwata said in a Q&A posted on Nintendo's website. "And because of that, we have prepared a Digital Rights Management system. We have designed the system from a technical standpoint to allow developers to freely take advantage of things like free to play and micro transactions."

This, of course, led to questions about whether Nintendo is planning on building its own F2P games. Iwata was less transparent on that topic, saying that Nintendo wont rule out the possibility of exploring other types of games, but that they would not build an F2P game unless the game was suitable as an F2P experience.

Many gamers might be horrified by this, as F2P games are still widely seen as "games they need to trick you into playing. However, the model has long since outgrown that stigma. Great F2P titles like Tribes: Ascend, League of Legends, and Lord of the Rings Online have transformed the face of F2P.

For our part, we're really interested to see what would result from game makers trying to combine an F2P model with hardcore console-gamer sensibilities.

Andrew Groen

Andrew is a freelance video game journalist, writing for sites like Wired and GamesRadar. Andrew has also written a book called EMPIRES OF EVE: A History of the Great Wars of EVE Online.

Latest in Nintendo
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
Balatro screenshot showing an assortment of card packs
Balatro creator initially considered a Steam release in part to help "get a game developer job somewhere," and after 5 million sales I'd say he found one
Challenging The Manacle in Balatro, which limits hand size by -1 and playing two Jacks
From "I stopped working on the project entirely" to "we are so back," Balatro creator says the roguelike's development was always about passion and taking breaks was essential
Balatro screenshot showing an assortment of joker cards
Balatro creator intentionally avoided roguelikes but did eventually play and "steal from" Slay the Spire anyway: "Holy s***. Now that is a game"
Vampire Survivors screenshot showing a character shooting beams of light at surrounding enemies
Before selling millions of copies, Vampire Survivors creator says he'd "given up on the idea of success," and he's not interested in making something just to be successful
Latest in News
Balatro
Balatro creator started "properly playing the game myself about a week before launch" and had "a pretty emotional moment" where he realized it's "actually fun"
Death Stranding 2 Collector's Edition
Hideo Kojima reveals Death Stranding 2: On the Beach release date, and the Collector's Edition includes exactly what I predicted it would
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
Daredevil recap: The Defenders
Marvel fans are discussing which of the Netflix series characters would have survived the Blip