Wii U manufacturer Foxconn employed underaged workers

Foxconn, the Chinese manufacturer of the Wii U, has admitted to employing 14-year-old students in making the consoles. Various reportage compiled by Eurogamer confirms the students, as part of an internship program, were illegally put to work to cover a production shortfall in advance of the console's November 18 launch.

"Our investigation has shown that the interns in question, who ranged in age from 14 to 16, had worked in that campus for approximately three weeks," Foxconn told Reuters. "This is not only a violation of China's labor law [which sets the working age at 16], it is also a violation of Foxconn policy and immediate steps have been taken to return the interns in question to their educational institutions."

Reports from watchdog group China Labor Watch indicated Chinese technical students were forced by their schools to either take the internships or risk losing credit. Once there, they were treated as any other workers, taking on long night shifts and overtime. Foxconn also manufactures the iPhone and several other popular consumer electronics, and has appeared repeatedly in the news for alleged labor violations.

Nintendo responded to IGN's request for comment on the child labor issue.

"Nintendo is in communication with Foxconn and is investigating the matter. We take our responsibilities as a global company very seriously and are committed to an ethical policy on sourcing, manufacture and labor," Nintendo said. "If we were to find that any of our production partners did not meet our guidelines, we would require them to modify their practices according to Nintendo’s policy."

CATEGORIES
Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

Latest in Games
Deltarune
Undertale creator Toby Fox's tomfoolery leaves Deltarune testers thinking an intentional nerf was actually a bug after they "independently" discovered it
Pokemon Go player trying to catch a Croagunk
Pokemon Go developer Niantic has been bought for $3.5 billion, CEO says it'll help its games be "'forever games' that will endure for future generations"
Balatro Joker card
After stepping away from Balatro for 3 months, the developer only resumed work "because I was bored but the internet was out so I couldn't play Rocket League"
Shots of Arydia: The Paths We Dare Tread in play
RPG board game designer's revelation was searching for a D&D quick start guide to find "You needed to pull together lots of different pieces in order to play"
The titular Bayonetta in Bayonetta 2
Devil May Cry and Bayonetta veteran Hideki Kamiya is still leaning on Resident Evil creator Shinji Mikami's wisdom at new studio Clovers: "I have always made decisions based on his teachings"
Skate 4
The Skate reboot isn't even out yet, but it already has an EA specialty: microtransactions
Latest in News
Scarlett Johansson in Jurassic World Rebirth
Jurassic World Rebirth studio asked Scarlett Johansson to join Instagram, but she refused: "The film will do fine"
Deltarune
Undertale creator Toby Fox's tomfoolery leaves Deltarune testers thinking an intentional nerf was actually a bug after they "independently" discovered it
Pokemon Go player trying to catch a Croagunk
Pokemon Go developer Niantic has been bought for $3.5 billion, CEO says it'll help its games be "'forever games' that will endure for future generations"
A Minecraft Movie
Minecraft movie's popcorn bucket is an explosive, game-accurate continuation of a cinema trend that shows no signs of slowing down
The Running Man
The Running Man reboot is bringing back key aspects of Stephen King's novel to turn it into "the deadliest game of hide and seek"
Balatro Joker card
After stepping away from Balatro for 3 months, the developer only resumed work "because I was bored but the internet was out so I couldn't play Rocket League"