Why screenshotting games can be more rewarding than playing them

Years before PS4 enabled players to snap and share high-quality screenshots with a few button presses, I was balancing my two megapixel Casio camera on a stack of Harry Potters and pointing it towards my finger-smudged telly. Why? Because taking pictures of games is the best.

Firstly, it gives you something to look back on, like an old photo album. Except that all of the pictures of your ice cream-eating nan are swapped for your initial steps into Fallout 4’s Diamond City, or your introduction to Solid Snake’s D-Dog. The memory-jogging stimulus provided by pictures prevents any sensation that the hours you’ve invested have been wasted.

Secondly, they can become testaments to your gaming skill – they’re visual records of incredible achievements. Capture the moment you vanquish Bloodborne’s Father Gascoigne into the ether or finally gain that hard-fought FIFA 16 league promotion and you can relive the glory, handing those PNG files down to offspring if so inclined.

And let’s not forget the best reason of all to take screenshots. The art reason. I’ve a habit of ignoring puzzles in The Witness to wander around wide-eyed on the hunt for decent frames and angles, reluctantly turning to maze-solving when I need to unlock new areas. Scouting scenes, then lining up elements into well-balanced compositions is a gratifying puzzle in itself – it’s virtual tourism in the purest sense, as I demonstrated using Uncharted 4's awesome Photo Mode.

But how to take a picture worthy of wallpaper when most games slap a view-stealing gun in your hand or smother you in a HUD? Improvise. There’s no conventional way to lower Bioshock Infinite’s weapons – unless, that is, you switch out your firearm and take a picture in the millisecond before your next one pops up. And pausing and unpausing to briefly banish interfaces works a charm in games such as Battlefield 4 (there’s also a small window of ‘selective focus’ here that applies pretty background blur).

Character blocking the way? In Assassin’s Creed: Syndicate and Life Is Strange, I get around this by moving my avatar up against the wall and rotating the camera until they disappear. Taking pictures in games teaches the art of problem-solving.

It boosts a game’s lifespan, too. Batman: Arkham Knight’s running time doubled as I snapped landscapes of Gotham’s moody architecture from all angles before delving into fight challenges to get more lively portrait shots of heroes in full flow. I still return to Journey occasionally to cast an eagle eye over its pristine environment, and this is an experience four hours long at most. Multiplayer games prove toughest. Taking stunning sweeps of Destiny’s planets while hostiles attack feels a little like being a space-based war journalist, but when you finally get that winning snap, it somehow looks even sweeter.

Best about all this, though, is learning a transferable skill. Core rules of game photography translate into the real world. You’ll want a central subject, and this could be an environmental structure, character or, if you like, explosion. Without a subject, your eye doesn’t know where to look, so the result is often vague and ill-defined. You’ll want foreground and background features to add depth. If shooting a distant mountain, for instance, get a tree in front of it. And it sounds obvious, but you’ll want everything to be level, balanced and in focus. More important than these general guidelines is a question only you can answer: does the screenshot look good? If so, nothing else matters.

Ben Griffin photographs games and real life alike, and one time a screenshot gallery of his reached number FOUR on Reddit’s front page. He was very excited. Confirm he’s not lying by viewing his collection of game and real life shots here: photosofphotos.imgur.com.

This article originally appeared in Official PlayStation Magazine. For more great PlayStation coverage, you can subscribe here.

Ben Griffin
In 2012 Ben began his perilous journey in the games industry as a mostly competent writer, later backflipping into the hallowed halls of 12DOVE where his purple prose and beige prose combine to form a new type of prose he likes to call ‘brown prose’.
Latest in Gaming
GDC The Game Developers logo
When is the Game Developers Conference 2025 and why is it so interesting?
Pokemon Legends: Z-A screenshot
Everything announced at Pokemon Presents 2025
Saros screenshot featuring the main character and am imposing monster in the background with a swirling void in its chest and multiple arms with balls of fire
Everything announced at the PlayStation State of Play February 2025
Close up shot of an anime schoolgirl with a superhero mask over her eyes in a screenshot from Mightreya.
My Steam wishlist is bigger than ever thanks to the indie devs flooding social media with 15-second clips explaining their games
FGS Spring 2025
The Future Games Show Spring Showcase is back and will have a new live segment from the GDC event floor
A close-up of the Doom Slayer in the upcoming PC game, Doom: The Dark Ages.
Xbox Developer Direct 2025: date, time, and where to stream the showcase
Latest in Features
The Punisher holding two machine guns in the rain
Daredevil: Born Again - Learn the bullet-riddled comic book history of the Punisher before he officially joins the MCU
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' transmog looks set to combine the best of Odyssey and Vahalla to make changing my drip easier than ever
Split Fiction screenshot of Zoe and Mio in a fantasy world
Split Fiction feels like a Mass Effect-meets-Fable platformer and I'm obsessed with it after just one hour
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion