Why The Legend of Zelda: Twilight Princess is one of the greatest games ever made

With the reputation of quality that the Legend of Zelda games have, nearly any title in the series can be considered to be one of the best games ever, but The Legend of Zelda: Twilight Princess is particularly special. It delivered everything we've loved from the last two decades of Zelda games and piled on a heap of new, gratifying experiences to create an epic adventure, culminating in one of the greatest games ever made.

Twilight Princess was like a spiritual successor to the Nintendo 64's Ocarina of Time. There was a similar world map, the majority of the Hero of Time's items made a comeback, and even Link's horse had the same name--but those parallels to N64's classic were welcome alongside the plethora of new locations and gameplay variety throughout the adventure. In typical Zelda fashion, Link's quest to free Hyrule from the Twilight realm's moody veil lead you through a variety of dangerous locations, including fiery mountains, deep lake beds, gloomy alternate dimensions, and ancient prisons. But Twilight Princess was much more than just a dungeon hopper.

There was plenty to discover just wandering around the massive overworld. You'd find dank caves, abandoned towns, and haunted graveyards full of secret treasures and story revelations--and it was all an absolute pleasure to discover. Between the mind-bending dungeons, heart pieces to uncover, and the vicious enemies to battle, Twilight Princess still managed to keep the gameplay varied with memorable plot-based events and chill hangout spots, like the majestic fishing hole.

Even with familiar locations and encounters, like meeting with the sumo wrestling Gorons and swimming with the fish-like Zora, there was always something new around the next corner. You'd never expect to find the bizarre-looking Oocca while breaking pots in the depths of a dungeon, transform into a wolf, snowboard down Hyrule's snow capped mountains with a Yeti, or chase down a burning carriage on horseback--but it all happened in Twilight Princess. Even the revisited locations, like Death Mountain, Kakariko Village, and Hyrule Castle had their own Twilight spin to them, making the adventure nostalgic but fresh all at the same time.

CATEGORIES
Lorenzo Veloria

Many years ago, Lorenzo Veloria was a Senior Editor here at 12DOVE helping to shape content strategy. Since then, Lorenzo has shifted his attention to Future Plc's broader video game portfolio, working as a Senior Brand Marketing Manager to oversee the development of advertising pitches and marketing strategies for the department. He might not have all that much time to write about games anymore, but he's still focused on making sure the latest and greatest end up in front of your eyes one way or another.

Latest in The Legend of Zelda
The Legend of Zelda: Ocarina of Time screenshot showing Link, a young boy with elf-like ears and blond hair, with a surprised expression on his face
"I can't go through [with] this": The weirdest Zelda ad didn't get Nintendo's approval, but it probably happened anyway because the marketing execs were already on-site
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
A screenshot of the moon in The Legend of Zelda: Majora's Mask.
Despite Zelda: Majora's Mask basically being a horror game, one of its key devs didn't think its creepiest features were scary at all: "People on the team were like 'whoa!'"
The Witcher 3 next-gen
Zelda and Star Fox legend Takaya Imamura would "love" to make a Star Wars game with The Witcher 3's CD Projekt Red – and now I'm desperate to make it happen
Botw
Legendary Zelda dev "wasn't too pleased" about working on A Link to the Past as it robbed his enjoyment of playing the finished game: "I still really don't want to play that game"
The Legend of Zelda: Tears of the Kingdom
Zelda: Tears of the Kingdom is at the front line of the debate over the Nintendo Switch 2's computing power, because if the Switch 1 can load three worlds at once, imagine what its sequel can do
Latest in Features
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Photo taken by writer Rosalie Newcombe of the Tears of the Kingdom OLED Nintendo Switch handheld, with the Super Mario Nendoroid figure standing in front of it.
My PC is screaming for an update, but the Switch 2 will be taking all my money this year
GoDice in their RPG case beside Pixels dice
I put two electronic d20s head-to-head and the bad news for your wallet is the discount D&D dice failed its saving throw
Arydia: The Paths We Dare Tread in play
This board game TRPG hybrid delivers something D&D hasn't quite managed to capture for me
Daredevil: Born Again
Daredevil: Born Again killing off a fan-favorite character is controversial, but it might prove to be the right choice for the new Marvel show