What's a game you wish more developers ripped off?
Creativity is overrated
Game design is an iterative process, which is to say everyone rips everyone off. Don't believe us? Play a shooter after 2007 that didn't have Gears of War's cover system and Call of Duty's leveling. Other times, developers seemingly ignore amazing ideas. Like Shadow of the Colossus--the fact that more games don't involve climbing giants is shocking to us.
We're going to have to go with Eternal Darkness. The Sanity Meter and Sanity Effects should have become a staple of horror games after Silicon Knights pretended to unplug our controller and faked a blue screen of death. Instead, they're forced to live a life in purgatory as Denis Dyack continues to try and fail to Kickstart a spiritual successor to the cult classic. Maybe that's the best Insanity Effect.
What's your pick? Let us know in the comments, and be sure to tell us both the game and the thing you wish was ripped off!
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12DOVE was first founded in 1999, and since then has been dedicated to delivering video game-related news, reviews, previews, features, and more. Since late 2014, the website has been the online home of Total Film, SFX, Edge, and PLAY magazines, with comics site Newsarama joining the fold in 2020. Our aim as the global GamesRadar Staff team is to take you closer to the games, movies, TV shows, and comics that you love. We want to upgrade your downtime, and help you make the most of your time, money, and skills. We always aim to entertain, inform, and inspire through our mix of content - which includes news, reviews, features, tips, buying guides, and videos.