Watch the trailer for Resident Evil 7's free Not A Hero DLC and see what it's like as an action shooter
This new trailer for Resident Evil 7's free Not A Hero DLC proves that, even in this slightly re-imagined world, veteran BOW killers don't have any patience for that "running and hiding" stuff. The main campaign starring Ethan Winters expertly rebuilt Resident Evil's early survival horror fundamentals for first-person horror and now you get to see what it looks like with some more of that late-era Resident Evil monster slaying action.
Spoiler warning: Not A Hero takes place after the main campaign, so this trailer may spoil you on some of its developments. Best take shelter in a save room if you haven't played Resident Evil 7 yet and prefer to go in fresh.
The jury's still out on whether this really is our Chris Redfield: why's he working for Umbrella all of a sudden, and why does he look and sound different? Normally I'd chalk the differences up to tech and vision changes as Capcom pivots the series in a more grounded direction, but this is Resident Evil we're talking about. For all we know, Umbrella finally admitted that nobody does monster cleanup like Chris Redfield so it captured him, stuck him in a tank, and started sending out imperfect, disposable Chris clones to do their dirty work.
Whoever this guy is, he definitely fights like our Chris. Unlike Ethan who more or less blunders into danger, Redfield arrives in the bayou loaded for BOW and ready to punch the hell out of any gloopy plant monster or boulder or whatever else this strange world puts between him and the credits screen. You can walk a country mile in his combat boots when Resident Evil 7: Not A Hero arrives free for owners of the main game on December 12. That's also when the all-in-one Resident Evil 7 Gold Edition will arrive.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.