Watch the Super Smash Bros. Ultimate Direct here on Wednesday and hope for your fave character reveal
Masahiro Sakurai will reveal new game information about Super Smash Bros. Ultimate
Update: The Direct presentation is over, and you can catch an archive of the whole thing above or read through our highlights.
Nintendo's side-smashing the late summer doldrums away with a livestreamed drop of new Super Smash Bros. Ultimate information coming later this week. The Super Smash Bros. Ultimate Direct will begin on 7 am PDT / 10 am EDT / 3 pm BST on Wednesday, August 8, and we'll all once again get to bask in the competitive aura of series director Masahiro Sakurai as he leads us through a presentation on the upcoming Switch fighting game.
Once the Super Smash Bros. Ultimate Direct goes live, you can catch the whole thing right here.
Unfortunately, "new game information" is all we know about what's coming in the Wednesday Direct. If you watched the E3 presentation, you already know quite a bit about the game, like the fact that it will include every fighter from across Smash Bros. history. What more new details are there to announce that weren't already covered in the 25-minute-long walkthrough? I'm sure Nintendo and Sakurai will think of something.
Yes, I am screaming "more new characters" internally right now; the only two all-new contenders we know about for Ultimate are currently Splatoon's Inklings and Ridley from Metroid. Don't get me wrong, I think it's cool that so many established fighters will be returning. But I've been getting excited about Smash character reveals for almost 20 years at this point. I have a deep, instinctual need to see ever more obscure characters from Nintendo history and beyond rendered in modern polygons and made to fight for my amusement.
Hearing "hey Snake and Pichu are back" just doesn't scratch quite the same itch, you know?
See how the series came together with this retrospective on the original Super Smash Bros.' development from unauthorized knockoff to instant classic.
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.