Why you can trust 12DOVE
Multiplayer modes in Smooth Moves simply tack on rules to the already chaotic minigames. There's a random elimination mode, a hot potato "toss the remote around" theme and an all-out minigame battle, but you have to play through a ton of single-player game to unlock the multi feature. Strange, no? You'd think a party game would make group gaming a little easier. Going solo will end fast (maybe a couple of hours), but grab up to 12 people and you've got the definite Wii party experience.
Multiplayer modes in Smooth Moves simply tack on rules to the already chaotic minigames. There's a random elimination mode, a hot potato "toss the remote around" theme and an all-out minigame battle, but you have to play through a ton of single-player game to unlock the multi feature. Strange, no? You'd think a party game would make group gaming a little easier. Going solo will end fast (maybe a couple of hours), but grab up to 12 people and you've got the definite Wii party experience.
More info
Genre | Family |
Description | First the micro games were nuts. Now you'll be twirling a hula hoop, lifting weights and running a marathon for real - using the Wii remote. |
Platform | "Wii" |
US censor rating | "Everyone 10+" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.
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