The Walking Dead: Episode One Guide
Navigate the twists and turns of this zombie thriller.
Chapter 6
When you have returned to the drug store, and gotten the pills, all hell starts to break loose once you save Larry. There are no conversations during this chapter that affect any gameplay, but there are moments where the game can end due to walker-related attacks. You will need to block the door to stop them and if you don’t do it quickly enough, you can die from the walkers entering the store. There is also a sequence where a walker will attack Clementine and if you don’t save her quickly enough; the game will end as she gets bitten.
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Jeff McAllister is a freelance journalist who has contributed to 12DOVE over the years. You'll typically find his byline associated with deep-dive guides that are designed to help you scoop up collectibles and find hidden treasures in some of the biggest action and RPG games out there. Be sure to give Jeff a thanks in the comments while you're completing all of those tricky Achievements and Trophies.