Untold Legends: The Warrior's Code review

All the hacking and slashing of the first game, with none of the slowdown

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However, gameplay can still get repetitive, as you won’t be doing much besides hacking through hordes of enemies. They tend to pile up on you, too, and while the graphics are a lot more eye-catching than the first game's, it's still easy to lose sight of your character when you're being swarmed by a half-dozen identical monsters.

Unlike the first Untold Legends, though, truckloads of enemies won't slow the game down. You won't have to wait long for them to show up, either, as the load times are a lot shorter.You also won't have toface the hordes alone, asthe PSP's wireless connectivity lets you team up with another player over an ad hoc or infrastructure connection. If you prefer to play competitively, up to four dungeon-delvers can go head-to-head or form teams in one of seven different game modes.

More info

GenreRole Playing
DescriptionThe Warrior's Code improves significantly on the original Untold Legends, but there's still nothing "legendary" about it.
Platform"PSP"
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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