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Take-Two won't begin marketing GTA 6 until it's closer to release: "The anticipation for this title may be the greatest anticipation I've ever seen for any entertainment property"
By Kaan Serin published
News GTA 6's release date might come soon after its second trailer

After nearly 40 years of waiting, Atomfall is the Doctor Who game I've always wanted
By Keith Stuart published
Opinion Opinion | It's taken nearly 40 years, but I can finally rest easy

FC 25 Dreamchasers tracker and full UEFA promo guide
By Ben Wilson last updated
Guide Kylian Mbappe and Harry Kane top the FC 25 Dreamchasers tracker

Getting Over It creator Bennett Foddy threatens the world once again: If you want Baby Steps to be a brutal rage game, "you can inflict that on yourself"
By Scott McCrae published
News "It's a rock or it's a tree; it's minding its own business. It's not telling you, 'hey, can you get up here?'"

Assassin's Creed Shadows devs "actively looking at" an even harder difficulty mode for the RPG: "How challenging do you want it?"
By Kaan Serin published
news Things can always get tougher in Assassin's Creed Shadows

Kingdom Hearts 4 director rears his head 1,085 days after the JRPG's reveal to share a potentially crucial piece of fruit lore that baffles even Square Enix
By Kaan Serin published
news Square Enix is left speechless after Tetsuya Nomura does his thing

Monster Hunter Wilds’ biggest struggle is working out what it wants to say about nature
By Fran Ruiz published
Opinion Opinion | The most story-heavy Monster Hunter has lots to say about nature and humanity’s place in it, but is ultimately confused about its stance

Assassin's Creed Shadows' delays were mostly used to polish the RPG, creative director confirms, not for deeper changes brought about by Star Wars Outlaws reaction
By Scott McCrae published
News Although the team did add "a couple bits of narrative here and there"

Inzoi dev says "highly inappropriate" bug that let you kill kids with your car has been patched out: "We are strengthening our internal review processes"
By Jordan Gerblick published
news "These depictions are highly inappropriate and do not reflect the intent and values of inZOI"

"30 years of history reside in our tape backups": PlayStation's building a game preservation mineshaft vault with 200 million files going back to a 1994 build of PS1 JRPG Arc the Lad
By Dustin Bailey published
News "There's people who probably don't know what Gex is – that wounds me personally"
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