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The other big Soulslike out this week has some Bloodborne and Dark Souls 3 in its combat, dev says, but "we would rather call AI Limit an action RPG"
By Jordan Gerblick published
news "AI Limit possesses many unique traits"

Marvel Rivals puts fun first in game balance, but new heroes and maps can still get complicated: "We joke about when we develop a hero and when we develop a new map, it's just doing science research"
By Rollin Bishop published
News "The philosophy on balancing is actually quite simple"

It's not just your favorite JRPGs, Clair Obscur: Expedition 33 takes notes from Studio Ghibli movies like Spirited Away and Howl's Moving Castle too
By Jordan Gerblick published
News Clair Obscur dev Sandfall hopes to capture the same "sense of wonder" as the best Studio Ghibli films

With no remaster in sight because Sony hates money and also me, I'm spending Bloodborne's 10-year anniversary thinking about its hardest, perfect boss battle
By Ashley Bardhan published
Opinion Opinion | This is the age of the Orphan of Kos

The lead UI designer on Metaphor: ReFantazio had never designed for a game before – he just rolled up and made some of the best UI I've ever seen in a JRPG
By Austin Wood published
News "Hyper stylish" became the guiding light for Metaphor: ReFantazio

How long is Atomfall? This is the time to beat it
By Iain Wilson published
Guide The Atomfall length is around 15 hours on average, but if you want to explore and find multiple endings then it will take longer

All Assassin's Creed Shadows Allies and how to recruit them
By Will Sawyer last updated
Guide There are six allies to recruit in Assassin's Creed Shadows, each offering a unique ability to use in combat

In 15 hours, Elden Ring Nightreign beta players managed to beat the Day 3 boss over 58k times, which sounds pretty good until you hear about the 38 billion runes lost
By Catherine Lewis published
News Over 23 million attacks were used to revive allies, too

Behold, the most intimidating demo I’ve had in 12 years of covering video games: playing "literal walking simulator" Baby Steps in front of Getting Over It mastermind Bennett Foddy
By Austin Wood published
Features Baby Steps, from Bennett Foddy and the Ape Out crew, is a singular experience
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