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GTA Online fans find a "loophole" to enable crossplay across PC and PS4, and apparently all you need is a jailbroken console, a dev copy of GTA 5, and access to a private server
By Catherine Lewis published
News Easy, right?
With Concord in the rearview, Halo Infinite dev is glad it's still kicking "in a climate where games can be shut down with little notice"
By Kaan Serin published
News And this is why you don't pull the plug on games at the first sign of trouble
The Making of Final Fantasy 7 Rebirth: "I thought: if we just reproduce the original game with no changes, it will feel nostalgic, but not exciting"
By Simon Parkin published
Features Feature | Edge Magazine: Remaking an iconic game was daunting enough – then the developers faced the difficult second entry.
The RTS genre "hasn’t changed much" says former Age of Empires developer, "you’re still playing the same game we’re playing 20 years ago"
By Issy van der Velde published
News If it ain't broke, don't fix it
Cozy farming sim Stardew Valley has sold over 41 million copies as of right now, with over half on PC and almost 8 million on the Switch
By Issy van der Velde published
News Not bad for a mostly solo developer
Ambitious Skyblivion project is nearing completion, with only one region of Oblivion left to remake with Skryim's engine, but it still needs volunteers to help
By Issy van der Velde published
News 2025 is going to be a huge year for gaming
What makes a Suda51 game? "Mainly pro wrestling," he says, and Grasshopper's new game couldn't avoid it if they tried
By Oscar Taylor-Kent published
Interview Interview | "I try to think about 'how video games are supposed to be', and then avoid that as much as I can": Suda51 talks his approach to developing cult classics, and what he's learned after 27 years at Grasshopper Manufacture
Marvel Rivals announces crossover with Marvel Snap and other mobile titles
By Alex Raisbeck published
News A multiverse of madness
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