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Balatro creator says the business aspect of making his hit roguelike is something he's still "learning the ropes" of
By Issy van der Velde published
News LocalThunk talks us through the hurdles of making Balatro and his future plans
The Planescape devs mutilated BioWare’s engine in a good way while making the legendary 1999 RPG: "We were lucky we didn't break the game"
By Ashley Bardhan published
News Black Isle Studios couldn't be stopped
New Genshin Impact-style dragon-riding RPG borrows from The Legend of Zelda's "freedom of movement" to let you fly across its entire open world
By Kaan Serin published
News Dragon Sword will soar onto PC and mobile when it's ready
Fortnite is adding more ways to bounce around the battle royale map soon with new movement mechanics, as well as a huge turtle that might make Chapter 6: Season 1 my favorite one yet
By Catherine Lewis published
News Plus, Godzilla
Terraria developer says "there is no way" its sixth final update comes out before 2025 because it's "committed to being a quality-first studio"
By Kaan Serin published
News Re-Logic reckons Terraria 1.4.5 will be "well worth" the wait, though
All Infinity Nikki codes and how to redeem them
By Iain Wilson last updated
Guide All of the active Infinity Nikki codes for Revelation Crystal, Thread of Purity, Bling, and more, plus how to claim them
Plague Inc's city-building sequel is "more happy and optimistic" than its predecessor, even if its creator thinks its $2 price tag is a "huge gamble"
By Issy van der Velde published
News "There is still an appetite for intelligent, sophisticated strategy games on mobile"
Indie phenomenon Balatro is one of the most-played games on Steam Deck this year, beaten only by Stardew Valley and previous GOTY winners Elden Ring and Baldur's Gate 3
By Issy van der Velde published
News The little roguelike that could
One of the biggest mobile games ever gets a surprise 4X city-builder sequel, and its dev is "absolutely not" confident in its $2 price tag: "It's a huge gamble!"
By Alessandro Fillari published
news Following Plague Inc., the creator is ready to "make a more happy and optimistic game this time"
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