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As Astro Bot threatens world domination, PlayStation CEO says the series is "very, very important" as Sony aims to focus on "the family market"
By Jordan Gerblick published
News Expect more family friendly games from PlayStation
Yars Rising review: "A Metroidvania that's competent in every way, but it's all too forgettable"
By Dustin Bailey published
Review
Amid Astro Bot hype, Psychonauts studio shoots down speculation that it's reviving dormant Xbox platformers like Crash or Banjo: "We want to make our games"
By Kaan Serin published
News Double Fine is still, thankfully, working on its own ideas
Days Gone studio celebrates its cameo in “masterpiece” platformer Astro Bot, but one former developer says it’s a sad “way to protect your legacy”
By Iain Harris published
News Call it a draw, then?
Astro Bot devs follow up a strong launch with free DLC teases including more VIP bots to rescue and speedrun levels
By Iain Harris published
News Fans already have an idea of who those bots may be
Astro Bot devs ditched an "expansive" open-world game because a "two-course meal" beats eating "a lot of food at a buffet"
By Iain Harris published
News He's right, and he should say it
Astro Bot credits hint at missing Assassin's Creed, Stellar Blade, Worms, and Rayman cameos that might come as DLC
By Kaan Serin published
News Team Asobi gives thanks to studios without any presence in the series-spanning platformer
Astro Bot director wanted to fill a gap missing since PlayStation Studios "went from making cartoon games" to "mature, hyper-realistic games"
By Kaan Serin published
News The Crash Bandicoot to The Last of Us pipeline left a "gap"
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