Oscar Taylor-Kent
Games Editor Oscar Taylor-Kent brings his Official PlayStation Magazine and PLAY knowledge to continue to revel in all things capital 'G' games. A noted PS Vita apologist, he's always got his fingers on many buttons, having also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, GamesMaster, PCGamesN, and Xbox, to name a few.
When not knee deep in character action games, he loves to get lost in an epic story across RPGs and visual novels. Recent favourites? Elden Ring: Shadow Of The Erdtree, 1000xResist, and Metaphor: ReFantazio! Rarely focused entirely on the new, the call to return to retro is constant, whether that's a quick evening speed through Sonic 3 & Knuckles or yet another Jakathon through Naughty Dog's PS2 masterpieces.
Latest articles by Oscar Taylor-Kent
Lost Judgment takes you to the streets of Yokohama to solve the toughest case yet
By Oscar Taylor-Kent, Play Staff published
Features Lost Judgment sees you serve up justice with evolved combat and detective skills
Resident Evil Village proves that replayability offers better value for money than endless extra content
By Play Staff, Oscar Taylor-Kent published
Features New Game Plus offers deeper gameplay challenges that extend the game's life in a more rewarding fashion than new DLC or empty map updates
Horizon Forbidden West leads PLAY Magazine’s 180 page Hot 50 special
By Oscar Taylor-Kent, Play Staff published
News The mega-sized mag dives deep into the biggest PlayStation games on the (ahem) horizon
"The home of Final Fantasy is on console": Director Naoki Yoshida on bringing Final Fantasy 14: Endwalker to PS5
By Oscar Taylor-Kent, Play Staff published
Features Official PlayStation Magazine speak with director and producer Naoki Yoshida on the future of Final Fantasy 14
Keeping it real: Meet the developers leading the fight for live action in video games
By Play Staff, Oscar Taylor-Kent published
Features OPM discovers why live action continues to be alluring to the video game industry
With Guilty Gear Strive, Arc System Works is pushing for the next evolution of its beloved fighting franchise
By Oscar Taylor-Kent, Play Staff published
Features Guilty Gear creator Daisuke Ishiwatari talks to OPM about taking fighting games back to the dojo with Strive
Top PS4 titles to play on PS5 for enhanced framerates and resolution
By Oscar Taylor-Kent, Play Staff published
Features OPM test which games make best use of the console's backwards compatible boost
A fresh new look for Official PlayStation Magazine's reviews special
By Oscar Taylor-Kent published
News A redesigned mag brings a new style for the PS5 generation, with in-depth previews, reviews, features and more!
Telling Lies coming to consoles this April
By Ben Tyrer, Oscar Taylor-Kent published
News Award winning narrative game heading to Nintendo Switch, PS4, and Xbox One
Getting Nierer with Yoko Taro and Naoki Yoshida as they talk all things YoRHa: Dark Apocalypse
By Oscar Taylor-Kent, Play Staff published
Features OPM talks to Yoko Taro and Naoki Yoshida about bringing a crossover raid series based on Nier: Automata to FF14
Granblue Fantasy: Relink brings online co-op to one of the most popular JRPG franchises of all time
By Oscar Taylor-Kent published
Features OPM enjoys a knight out with the Granblue crew, testing Relink's multiplayer mode
Granblue Fantasy: Versus arrives from the Dragon Ball FighterZ devs, and it's adding extra dimensions to the fighting game genre
By Oscar Taylor-Kent, Play Staff published
Features Arc System Works' latest finally arrives in North America and Europe in March 2020
Nioh 2 is just as tough as its predecessor, but new features give the player better tools to tackle the challenge
By Oscar Taylor-Kent, Play Staff published
Preview Hands-on with the upcoming PS4 exclusive from Team Ninja
Why PS Vita blazed a trail for handheld gaming and is worth buying in 2020
By Oscar Taylor-Kent published
Features Sony has officially stopped producing PS Vita, but the feature-packed handheld remains a great place to play indie games on-the-go
Shenmue 3 feels like a remaster of a game that never existed
By Oscar Taylor-Kent published
Features Official PlayStation Magazine go hands-on with the long-awaited threequel
With Cyberpunk 2077, CDPR wants each district of Night City to have "its very own atmosphere and vibe"
By Oscar Taylor-Kent published
Features Official PlayStation Magazine talks designing a living city with CDPR senior concept artist Marthe Jonkers
Bloodroots is like Hotline Miami with brutal lumberjacks - where axes, house plants and carrots are your weapons
By Oscar Taylor-Kent published
Preview Developer Paper Cult's stylish brawler breaks die-retry-repeat design loops by offering hundreds of improvised weapons
Final Fantasy 7 Remake is a modern take on an RPG classic: "We're not just trying to make a one-for-one copy"
By Oscar Taylor-Kent published
Features Hands-on with Square Enix's stunning reinvention of Final Fantasy 7
In Star Wars Jedi: Fallen Order "you really have to think when you go into fights", says developer Respawn
By Oscar Taylor-Kent, Josh West published
Features In Star Wars Jedi: Fallen Order "you really have to think when you go into fights", says developer Respawn
How Beenox is building "a love letter to the original Crash Team Racing" in Nitro-Fueled
By Oscar Taylor-Kent published
Interview We speak with developer Beenox about updating a beloved kart racing classic
Crash Team Racing Nitro-Fueled is a chaotic and lovingly crafted remaster of a kart racing classic
By Oscar Taylor-Kent published
Features CTR: Nitro-Fueled is a cruel reminder of just how unforgiving 90s kart racing could be
SteamWorld Quest is another great solo card game like Slay the Spire, but with way more robots
By Oscar Taylor-Kent published
Features The team behind SteamWorld Dig delivers once again, this time with a wonderful card-battling RPG that's full of character
"We wanted to add our own spin to it" – How Avalanche is building a better open world wasteland in Rage 2
By Oscar Taylor-Kent published
Features Avalanche Studios' narrative team gives us the inside scoop on creating a new breed of open-world wasteland
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