Jeremy Peel
Jeremy is a freelance editor and writer with a decade’s experience across publications like GamesRadar, Rock Paper Shotgun, PC Gamer and Edge. He specialises in features and interviews, and gets a special kick out of meeting the word count exactly. He missed the golden age of magazines, so is making up for lost time while maintaining a healthy modern guilt over the paper waste. Jeremy was once told off by the director of Dishonored 2 for not having played Dishonored 2, an error he has since corrected.
Latest articles by Jeremy Peel
Kong: Skull Island’s Jordan Vogt-Roberts has directed a Marvel’s Avengers trailer
By Alyssa Mercante, Jeremy Peel published
News A few other movie magicians put their touch on the trailer
Train monkeys to kill orcs in The Escapists spin-off The Survivalists
By Jeremy Peel published
News Monkey see, monkey do
Microsoft assigns Bungie legend to Halo Infinite’s campaign
By Jeremy Peel published
News A Halo trilogy writer will help the 343 team get Infinite shipped
Fortnite Chapter 4 launch trailer introduces huge Marvel crossover called Nexus War
By Jeremy Peel published
News The Avengers’ Helicarrier now hovers over Epic’s embattled island
Medal of Honor: Above and Beyond story trailer headed for Gamescom stream
By Jeremy Peel published
News Respawn returns to the series it once made famous
Call of Duty: Black Ops Cold War next-gen upgrade won’t be free
By Jeremy Peel, Ben Tyrer published
News Cross-gen bundle confirmed via online stores
Black Ops Cold War’s release will “breathe more life into Warzone”
By Jeremy Peel published
News Treyarch and Infinity Ward unite for COD’s service shooter
Fall Guys have come to Skyrim
By Jeremy Peel published
News “They are at the Whitewatch Tower.”
A Warzone player got a Gulag kill using a drum kit as a controller
By Jeremy Peel published
News This unconventional controller kill in COD is the best drumming footage since Whiplash
The real-life Nuketown: Where Call of Duty got its most iconic map
By Jeremy Peel published
Features Black Ops' twisted vision of suburbia is more real than we might like to believe
If Halo Infinite wants to capture the spirit and feel of Combat Evolved, 343 will need to get these five key areas right
By Jeremy Peel published
Features 343 has every right to draw on Halo fans' nostalgia, but it's not easy to copy from the best
A rise in game prices is inevitable, and ultimately good for gamers
By Jeremy Peel published
Features A $70 price point is a bitter pill, but could lead to a healthier industry
Serial Cleaners is a '90s set sequel that has you mopping up crime scenes once more
By Jeremy Peel published
news Making its world premiere at the Future Games Show, Serial Cleaner enters the era of Pulp Fiction with a bucket, mop, and vacuum
Morbid: The Seven Acolytes is a gothic RPG that’s coming for your sanity
By Jeremy Peel published
news Steampunks, goths, and Lovecraft nerds unite in another world-exclusive premiere from the Future Games Show
PlayStation-exclusive horror Quantum Error opens the Future Games Show
By Jeremy Peel published
News In TeamKill's upcoming PS5 game, FPS now stands for fireman’s perspective shooter.
Baldur's Gate 3 pilfered its best new idea from '90s adventure games
By Jeremy Peel published
Features Larian embraces the power of the verb as it works to give you the ultimate D&D experience in Baldur's Gate 3
With Baldur's Gate 3, Larian might just manage to satisfy fans of Divinity, modern D&D, and Baldur's Gate all at once
By Jeremy Peel published
Features Inside Baldur’s Gate 3, Larian’s most ambitious and challenging game to date
If the Uncharted movie should learn anything from the games, it's that it will never work with a young Nathan Drake
By Jeremy Peel published
Features How can our favourite flawed adventurer run from his past if he hasn’t got one?
John Wick Hex shows the true benefit of collaboration between movie and video game studios on popular licenses
By Jeremy Peel published
Features John Wick Hex game director Mike Bithell reflects on how the makeup of Hollywood boardrooms is changing to the benefit of video games
Archetype Entertainment is a chance for the creators of Baldur's Gate and Star Wars: The Old Republic to create something truly special
By Jeremy Peel published
Features BioWare Austin has been the company's second studio for too long and now a few of its veterans are making a play for the spotlight
Modern Warfare is quicker and more chaotic than ever before as Gunfight expands to 3v3 players
By Jeremy Peel published
Features Infinity Ward's 3v3 Gunfight experiment teaches you to be a xenomorph in camouflage
Big in 2020: Half-Life: Alyx is the prequel nobody knew to ask for
By Jeremy Peel published
Features Exploring 20 games that will define the conversation in 2020, leading us out of this generation and into the next
Phoenix Point turns XCOM into a terrifying simulation of a climate crisis
By Jeremy Peel published
Features A new twist on turn-based tactics comes from the most unlikely of places
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