Chris Burke
Chris is the former Editor of OXM, and a 'seasoned' games journolist (ie: old). He finds himself obsessed with Red Dead and Resident Evil, and remembers when gamers weren't cool. Chris is now a freelance writer, production editor, and copywriter for a number of different websites and magazines.
Latest articles by Chris Burke
Does Borderlands 3 have too many guns? "We definitely reached a threshold where it doesn't matter how big the number is"
By Chris Burke last updated
Interview OXM sits down with Gearbox to talk about Borderlands 3's billions upon billions of guns
Don't worry, Resident Evil 3 safe rooms ARE safe, confirms Capcom
By Chris Burke published
news The Nemesis is relentless in Resident Evil 3, but you will be safe in the series' traditional safe rooms
From Silent Hill 2 to Resident Evil 3 Remake: A brief history of survival horror games on Xbox
By Dave Meikleham, Chris Burke published
Features Official Xbox Magazine charts a brief history of horror on the Xbox platform
Xbox 2019 Year in Review: Microsoft pushes through a difficult year as it gears up for Xbox Series X
By Chris Burke published
Features Official Xbox Magazine Editor Chris Burke looks back on a year that teased an exciting 2020 for the Xbox community
9 essential Xbox One setup tips that all owners need to know
By Chris Burke published
Features Just got an Xbox One? Here's how to set it up to maximise the visuals, add family settings, play online… and much more
Beyond A Steel Sky proves that the spirit of the point-and-click adventure is alive and well
By Chris Burke published
Preview Charles Cecil and Dave Gibbons' cyberpunk sequel is a return to something reassuringly familiar yet reimagined for 2020
Becoming a ghostbuster in Red Dead Redemption 2 is far harder than you'd think it would be
By Chris Burke published
Feature Rockstar's Western sandbox is packed full of weirdness, so we decided to go ghost hunting in the Wild West
Vampire: The Masquerade – Bloodlines 2 is a faithful follow-up that's driven by one desire: "We want to make you feel more like a vampire"
By Chris Burke published
Features Vampire: The Masquerade – Bloodlines 2 writer Brian Mitsoda walks us through a demo of the long-awaited sequel
How Red Dead Redemption 2 built on Bully's social interactions to deliver the most fun you can have in video games
By Chris Burke published
Features You should never talk to strangers, unless it’s in a Rockstar game, because their social interaction system is pure gold
Xbox Project Scarlett will "see a big upgrade in CPU," says Xbox's Aaron Greenberg
By Austin Wood, Chris Burke published
News Greenberg reckons next-gen consoles will invest more into CPU than GPU
Mortal Kombat 11 still has the power to shock, but can we put the argument over video game violence to bed?
By Chris Burke published
Opinion It's time to stop fretting about violent games influencing real-life behaviour, argues OXM's Chris Burke
From Apex Legends to Paragon - are free-to-play games really such a great idea?
By Chris Burke published
Opinion We all love something for nothing, but what happens when the servers shut down and you never actually owned the game
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