How to improve student grades in Two Point Campus
How to get A+ grades for your students in Two Point Campus
Good Two Point Campus grades for your students are crucial to your universities' success at the end of each academic year, and are raised by numerous factors such as happiness, resources and staff. In many ways, the student grades that your campuses produce are the most effective and important measure of your performance in Two Point Campus as they can even get you some extra rewards. Good grades should be reflected in the end-of-year awards and students that avoid failing the year will continue to study and pay their fees, so it's worth understanding how grades work. Below we'll cover how to improve your students' grades in Two Point Campus, and how the different mechanics come together in this regard.
Improving and raising grades for your students in Two Point Campus
Student Grades in Two Point Campus are affected by numerous factors, all of which contribute to the final grades they get. While you can check the grades of individual students, you can see the average grade of all your students in the bottom-right corner of the screen, so you can quickly refer to this to see how grades are changing over time. Here are all the main elements that impact your student's grades:
- Happiness: Two Point Campus happiness is affected by dozens of factors and ultimately about meeting their needs. The happier they are, the harder they work, and the higher their grades get. If your students are unhappy, they'll fail classes and might drop out altogether.
- Teacher skills and training: Obviously teachers have to have at least one level of training in the subject they're teaching, but those colleges with a training room can improve their knowledge of that subject even further. Then when they teach pupils, it results in a greater knowledge of the subject. If you don't have a training room, check to see what teachers are looking for work in the "Hire" menu - there might be a genius on offer.
- Private Tuition: Speaking of which, building Private Tuition rooms and staffing them with additional teachers allows you to improve grades further outside of the classroom. Again, training plays a big part in this, but you can also manually select individual students, check their grades, and press the icon of the chalkboard at the bottom to force them to go to Tuition when it's next available - some lazy students need a push, after all.
- Libraries: Students regularly go to the campus libraries between sessions. Make sure the libraries are stocked with good furniture and bookcases to match the subjects being taught, and that an assistant with a good Library Management skill is constantly available.
- Classroom and Lecture Hall resources and upgrades: The actual rooms in which subjects are taught - Lecture Halls, specialized Classrooms, and yes, the Libraries and Tuition rooms, all impact grades. Make sure they're stocked with any items and furniture that can aid learning - like the Giant Library Reception - and use Two Point Campus best upgrades and research projects to enhance existing props, such as the lectern in the Lecture Room. These are expensive, but considering it's a permanent upgrade to the room, it can definitely be worth it.
Beyond all that, a major element in this is making sure that there's enough to go around of everything - enough happiness-boosting elements, enough rooms, enough teachers, all of it. The more students you have, the more they'll need, so make sure that you can always supply them. That even goes for less-than-obvious qualities like Two Point Campus attractiveness - there's not enough space for everyone to look at the same flower.
Grades themselves impact the money you earn, and the overall success of your campus. Students who earn higher grades and learn more add to the "XP bonus income" you make monthly, so smart students are also profitable students - er, not to be too callous about the education of young minds. There are also many contextual objectives based around your average grades campus-wide, so it's not enough to have a few excellent eggheads - you want to raise the overall quality of learning as a whole. You also don't want to spend too many Two Point Campus course points if you think you can avoid it - setting up bigger objectives without the infrastructure and support systems ready to go is a path to academic doom, as one teacher can't support hundreds of students.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
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