Treyarch "slightly reduces" Call of Duty: Black Ops Cold War's jumpshotting penalties

Call of Duty: Black Ops Cold War
(Image credit: Activision)

Call of Duty: Black Ops Cold War developer Treyarch has nerfed a recent change it made to players' movement speed when landing from a jump.

The change - which was implemented as part of the update deployed on February 4 - came as an attempt to curb "jumpshotting", which enables veteran players to move quickly and even aim down sights even after jumping. 

Though the developer revealed only a day later that it would "continue to monitor this change in the live environment and make further tuning changes as needed", earlier today it's tweaked it again, this time confirming it had "slightly reduced" the penalties. 

Little else was said, but it's probably safe to presume the studio will continue to monitor things in a bid to curb the behavior whilst simultaneously keeping fans who jumpshot a lot happy, too.

A new Call of Duty game will arrive later this year, according to Activision Blizzard's Q4 2020 earnings call. Activision CFO Dennis Durkin discussed what the company has in store for the Call of Duty franchise, which has "the largest player community it has ever had to start a year" in 2021. 

The Call of Duty franchise has been wildly successful the last year or so, with the free-to-play Call of Duty: Warzone bringing in tons of new players and Call of Duty: Black Ops Cold War bringing back the ever-popular zombies mode. With the integration of the two, Activision has shown that it's determined to keep Warzone as a constant in the Call of Duty universe while threading in new standalone titles. 

Black Ops Cold War was released on November 13, 2020, which is standard Call of Duty practice, so the next title in the Call of Duty franchise will likely launch in a similar time frame this year - around the holidays, for sure. 

Will the next title make our list of the best Call of Duty games?

Vikki Blake
Weekend Reporter, 12DOVE

Vikki Blake is 12DOVE's Weekend Reporter. Vikki works tirelessly to ensure that you have something to read on the days of the week beginning with 'S', and can also be found contributing to outlets including the BBC, Eurogamer, and GameIndustry.biz. Vikki also runs a weekly games column at NME, and can be frequently found talking about Destiny 2 and Silent Hill on Twitter.