Transformers: War for Cybertron review

War for sanity

12DOVE Verdict

Pros

  • +

    Transformers

  • +

    man

  • +

    tons of Transformers!

  • +

    A rather slick intro

  • +

    Some neat affinity-based strategies

Cons

  • -

    Terrible controls

  • -

    Level design somehow punishes you for the controls

  • -

    Painfully unfair checkpoints

Why you can trust 12DOVE Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Well, it happened. Freed from the shackles of an actual movie tie-in, Activision and High Moon Studios managed to craft a rathersurprisingly goodlicensed game that didn't suffer from the normal schlock of the genre's ilk.

This, however, is not that game. It is not made by the same developers that gave the HD console versions their spark (har har, that's funny because it's the Transformers' version of a soul, y'see), nor does it offer any semblance of the same kind of fun. In fact, this is the antithesis of those versions; it is not fun -- in fact it's a raging black hole of un-fun - nor is it worthy of the license or ever worth your time. And, in the ultimate slap in the face, Activision actually expects you to pick up two versions of what is essentially the same game to enjoy the "full" experience.

This isn't the GameBoy era or even the GBA one where limits on storage space may have necessitated offering two versions of effectively the same game. The DS cart can hold an order of magnitude more information than those old carts where perhaps it would be understood - we're talking fractions of a gigabyte rather than a few dozen megabytes - and the idea that one would have to pay $30 twice isn't just ridiculous, it's downright offensive.

Why? Simple: this game is crap. We would use a stronger word, but we’re fairly sure some of the target audience might actually read this review (and we pray the older ones will see it and not buy this raging pile for their children). The game is rife with falling deaths - and in fact actually challenges the player to try to use the d-pad to control all manner of Transformers with tank controls and piss-poor gameplay. You run (or touch the screen to transform and race!) through a bunch of look-alike hallways while encountering abrupt right-turning flying enemies and effing bees while shooting locks and praying your head doesn't cave in from the boredom.

Look, we get it; the DS isn't a huge sandbox of ideas for games in this modern age. Things must necessarily be scaled down. They don't however, have to force the target audience to suffer falling off platforms or being bludgeoned by enemies while trying to wrestle with a camera in corners or trying to lock on from a too-short distance all while doing absolutely mindless, boring, utterly un-fun tasks like "smash this thing" or "shoot this switch" or "fight the 23,492,032,082th version of the same enemy". More egregious, however is the task of actually trying to use the d-pad controls to make rather precise jumps - the falls from which mean instant death and a restart at the games' masochist-friendly checkpoints. You will rue the day you ever tried to take your robots in disguise on the go about 20 minutes into playing this game. That, sirs and madams, is a shame.

More info

GenreAction
DescriptionBoth versions of this game are a massive waste of your money and would be better spent, combined, on the far more entertaining HD versions.
Platform"DS","Xbox 360","PS3","PC","Wii"
US censor rating"Teen","Teen","Teen","Teen","Teen"
UK censor rating"16+","16+","16+","16+","16+"
Alternative names"Transformers: Cybertron Adventures (Wii)"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Latest in Action
Death Stranding 2: On the Beach
Dark Souls 2 fans remind Death Stranding 2 director Hideo Kojima that he won’t be taking the DS2 acronym that easily
Death Stranding 2
Hideo Kojima says Death Stranding's themes of connection came about because "I thought I lost everything when I became alone nine years ago"
Beyond the Ice Palace 2
After 37 years, this Commodore 64 classic returns with a new Metroidvania sequel that gives serious old-school Castlevania vibes
Fortnite's Lara croft skin in front of a building
Fortnite has had Tomb Raider's Lara Croft locked away in battle pass exclusivity jail for almost 4 years, but she's reportedly getting a new skin very soon
The Last of Us 2
The Last of Us creator Neil Druckmann sounds like he's contemplating the end of his career: "When is it time to stop?"
Screenshot of Neil in Death Stranding 2
Hideo Kojima says he chose Death Stranding 2's Solid Snake lookalike because he needed an actor who "would surpass" Mads Mikkelsen
Latest in Reviews
Lenovo Legion Go S with FlyKnight gameplay on screen featuring player character holding bow and arrow with enemy ant in backdrop.
Lenovo Legion Go S Windows 11 review: “my heart aches for this mixed up handheld”
Talisman 5th Edition game components
Talisman 5th Edition review: "The characterful imperfections of the original game remain clear to see "
WWE 2K25
WWE 2K25 review: "A colossal package even if you never go anywhere near Virtual Currency"
Altered: Trial by Frost booster box and packs on a playmat
Altered: Trial by Frost review - "Satisfying enough to offer highly varied gameplay"
Three SteelSeries QcK Performance mouse pads on a wooden desk
I didn't expect to prefer a coarser mouse pad, but SteelSeries' new QcK Performance range has changed my mind
Boro and Alta sit on a bench together in Wanderstop
Wanderstop review: "Exalting the transformative power of tea"