Total War: Warhammer is all about "huge, thrilling battles"
Whether you think it should be called Total War: Warhammer or have portmanteau-ed the words together, The Creative Assembly teaming up with Games Workshop is an exciting pairing. And according to the PC Gamer's preview with world exclusive access to the game, it's going to be worth the wait.
“It’s a Total War game, y’know,” Al Bickham, Creative Assembly comms manager tells PC Gamer. “A grand campaign game with huge, thrilling battles, many thousands of troops on the battlefields, married to Warhammer. It brings to life a spectacle that nobody has attempted before in a Warhammer game.”
Watching alpha footage of the fantasy strategy hybrid it's apparently already clear that something of this scale would cost thousands of pounds in plastic figurines (and just think of all the painting). The scale of the game is huge with multiple unit types per infamous Warhammer faction.
“The amount of variety we per race is massive," says project lead Ian Roxburgh. "Within any race there’s more variety than within the totality of any previous Total War game."
Find out about factions, why flight has to feature for the first time in a Total War game and how Warhammer's vast lore is being implemented in PC Gamer's full preview here. You can also read it the brand new issue of PC Gamer out today. Download the issue on iOS, Google Play or Zinio or subscribe to future issues.
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Louise Blain is a journalist and broadcaster specialising in gaming, technology, and entertainment. She is the presenter of BBC Radio 3’s monthly Sound of Gaming show and has a weekly consumer tech slot on BBC Radio Scotland. She can also be found on BBC Radio 4, BBC Five Live, Netflix UK's YouTube Channel, and on The Evolution of Horror podcast. As well as her work on GamesRadar, Louise writes for NME, T3, and TechRadar. When she’s not working, you can probably find her watching horror movies or playing an Assassin’s Creed game and getting distracted by Photo Mode.