Tomb Raider week

In the run up to this first look, we've got a massive three part interview with TR:Anniversary developer Crystal Dynamicsin which we'll find out how muchthey've increased the size of the T-Rex, why they're altered Lara's personality and whether you'll be able to unlock the original character model from the PSone game (well, possibly).

Here's what to expect as the week goes on:

Day one - Developer interview part one

Day two - Developer interview part two with old/new comparison screens

Day three - Developer interview conclusion with exclusive concept art of new Egypt level

Day four - Egypt Walkthrough part one with exclusive screens of new Egypt level

Day five - Egypt walkthrough part two with exclusive screens of new Egypt level

Day two - Developer interview part two with old/new comparison screens

Day three - Developer interview conclusion with exclusive concept art of new Egypt level

Day four - Egypt Walkthrough part one with exclusive screens of new Egypt level

Day five - Egypt walkthrough part two with exclusive screens of new Egypt level

Justin Towell

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.