Tom Clancy's XDefiant looks set to fill the space between Counter-Strike and Overwatch

Tom Clancy's XDefiant
(Image credit: Ubisoft)

Tom Clancy's XDefiant is a free-to-play, class-based arena shooter that falls somewhere between Overwatch and Counter-Strike: Global Offensive, and simultaneously pulls from other recognizable Tom Clancy games. That may sound like a strange position for the Tom Clancy brand to be slotting itself into, but our first look at XDefiant in action suggests that Ubisoft is poised to fill a very interesting gap in the market.

In Tom Clancy's XDefiant, realistic gunplay meets personalized classes based off of iconic Ubisoft franchises like Splinter Cell, The Division, and Ghost Recon. If you've ever played a Ubisoft shooter, XDefiant will look very familiar. Not in style, necessarily, as XDefiant is all about colorful, '90s punk visuals that contrast the grounded realism of games like The Division 2 or Ghost Recon: Breakpoint – but in the way it will play. That's because the four classes we've seen so far are pulled directly from other Ubisoft titles and seem to have similar abilities when compared to their inspirations, as well. 

XDefiant will drop you into 6v6 objective-based matches with familiar game modes like Domination and Escort. For Overwatch fans, you'll feel right at home here, although you just won't be locked into a weapon type based on your class of choice, as XDefiant will let you fully customize your character's loadout no matter their faction. It certainly seems like Ubisoft is looking to pull the best bits of popular arena shooters and make it hyper-accessible with Tom Clancy's XDefiant – but will it work?

Tom Clancy's The Game 

Tom Clancy's XDefiant

(Image credit: Ubisoft)

At the heart of Tom Clancy's XDefiant are its classes. Ubisoft is calling these factions and they are designed to draw on your familiarity with Ubisoft's biggest shooters. You have Cleaners, based off of the blue collar enemies of The Division 2 who fill the assault class in this game. There's the Wolves, the military group from Ghost Recon: Breakpoint who will act tanks in XDefiant. Outcasts use the experience as quarantine survivors from The Division to act as healers. And finally there's Echelon, whose green night-vision goggles are here to both keep Splinter Cell alive in our hearts and minds for a little longer and act as a support class out in the field. 

The existence of these factions and the clear roles they fulfill is what makes XDefiant a hero shooter in all but name – but unlike other hero shooters, weapons aren't locked to classes, so you'll be free to mix and match loadouts as you see fit. This is where XDefiant leans more towards popular modern shooters, allowing players to create custom loadouts and pick from them at spawn. Your Defiant's chosen faction will have specific traits and abilities, but you'll be able to handpick their primary and secondary weapons, gun attachments, and devices so that no two defiant builds are the same. Factions will define your role in every XDefiant match, but the gunplay won't take a backseat to class abilities. 

Speaking of gunplay, Ubisoft is promising players a meticulously crafted gun meta that will satisfy even the pickiest FPS fans. The gameplay footage shown in the announcement video includes a variety of weapons, from your bog standard ARs and snipers to a dang flamethrower, all with unique sets of attachments. This is where XDefiant will feel the most like a competitive arena shooter, and will hopefully give players the chance to figure out a gun meta – and Ubisoft a chance to make adjustments as needed.

Ubisoft certainly knows how to craft a competitive and compelling FPS game (just look at Rainbow Six Siege), but by combining elements of other franchises into XDefiant, it's setting up a tough challenge. What are the devs pulling from other games that historically work, and what are they leaving out? Ghost Recon: Breakpoint has satisfying gunplay and customization, but feels disjointed thanks to an overload of disparate features. The Division 2 has great cover-based mechanics and gunplay (as well as some great endgame content), but initially struggled with bugs and balancing the gear grind. The best arena shooters are defined by their tight, unassailable gunplay and balance - where developer Ubisoft San Francisco ultimately decides to draw its inspiration from will be what makes or breaks XDefiant.

Filling in the gaps 

Tom Clancy's XDefiant

(Image credit: Ubisoft)

With it's hero-style factions and wide variety of customizable weapons, XDefiant slots neatly into a gap between games like Overwatch and Counter-Strike: Global Offensive. It's designed to appeal to players who like to hold specific roles in objective-based multiplayer games, as well as those who prefer to have a free and varied weapon selection that isn't tied to their selected class. 

Ubisoft is calling XDefiant "a game where fast-paced firefights meets punk rock mosh pits", which leads me to believe that the objective-based matches will be rather frenetic – not unlike how most Overwatch matches are. That moshpit vibe is what makes games like Overwatch wildly fun (and occasionally frustrating), but it seems Ubisoft is steering clear of the squeaky-clean energy Blizzard's hero shooter gives off. Calling something punk rock is inherently not punk, but XDefiant seems to be embracing punk vibes in its vibrant art style and characterization – there's definitely a rude emote in that trailer, right?

But XDefiant's biggest draw may be in the relationships it hopes to build with players and Ubisoft's willingness to shift to better meet community requests and demands. The announcement trailer has multiple mentions of player feedback and input, with Ubisoft executive producer Mark Rubin (who spent well over a decade at Call of Duty developer Infinity Ward) stating that the team wants to build a community where people can connect and have fun. "We want the beginning of this game's life to be very humble and focus on being transparent with our community and have them be involved in evolving the game." Rubin says in the worldwide reveal video.

Tom Clancy's XDefiant

(Image credit: Ubisoft)

Overwatch, while not free-to-play, is a great example of an ever-shifting game that leans heavily on its community to help shape gameplay and balance changes. Overwatch Experimental mode allows Blizzard to test out changes to specific characters or the overall meta. Players can hop into an Experimental match and test out the potential changes, providing feedback for Blizzard after going hands-on. Here's hoping that XDefiant will do something similar in order to achieve what Ubisoft is promising.

Tom Clancy's XDefiant is still in development and will have early roll out phases starting August 5. When it does drop, it'll be available on Xbox One, Xbox Series X, PS4, PS5, and PC and it is expected to have crossplay at launch. Head to playxdefiant.com to sign up to get in early and test it out. If XDefiant can strike a balance between all the Tom Clancy titles' gunplay and will actually shift and change based on player feedback, it could be the next big FPS title. We'll just have to wait and see.

Alyssa Mercante

Alyssa Mercante is an editor and features writer at GamesRadar based out of Brooklyn, NY. Prior to entering the industry, she got her Masters's degree in Modern and Contemporary Literature at Newcastle University with a dissertation focusing on contemporary indie games. She spends most of her time playing competitive shooters and in-depth RPGs and was recently on a PAX Panel about the best bars in video games. In her spare time Alyssa rescues cats, practices her Italian, and plays soccer.

Read more
Paragliding in Exoborne towards a rig
Exoborne is striving to be an approachable open-world extraction shooter with a strategic edge: "I don't think there's anything quite like it"
A thumnail crop of Splitgate 2 key art showing orange and blue portals and teams of shooters running between them
Splitgate 2 improves on the FPS' intoxicating blend of Halo and Portal: "You no longer have to get hung up on which button you meant to press"
FBC Firebreak hero image for Big in 2025
After Alan Wake 2 and Control, FBC: Firebreak represents a bold new frontier for Remedy: "It's time to expand the Remedy Connected Universe into shared spaces and brave something new"
Screenshots of Overwatch 2 showing teams battling it out along with new perks and a Stadium game mode in action
Marvel Rivals isn't going anywhere, so Overwatch 2 is stepping up with game-changing perks and a new mode that borrows from Counter-Strike and League of Legends
The Fantastic Four seen running towards Dracula in Marvel Rivals' Season 1 'Eternal Night Falls' trailer.
It's time to stop calling Marvel Rivals an Overwatch 2 killer now that its features have already surpassed it
Looking out from a helicopter in Delta Force: Black Hawk Down as other ones circle
Delta Force – Black Hawk Down's missions aim to be challenging: "Players will need to adapt and learn from unsuccessful runs"
Latest in FPS
Doom: The Dark Ages screenshot
Doom director claims The Dark Ages can be beaten without using a gun, but "the game's not necessarily built to do that"
Battlefield Bad Company 2
Battlefield dev reveals more of his Bad Company 3 script and confirms the plot would revolve around the squad getting kicked out of the military and brought back for a final suicide mission
A Titan readies for combat in an animated trailer for Apex Legends Season 19
Yet another Respawn shooter has reportedly been canceled, following the studio's Star Wars FPS and rumored Titanfall Legends game to the grave
A cropped screenshot from the pre-alpha gameplay footage shown in the 'Introducing Battlefield Labs' video.
Battlefield 6's first teaser takes me back to the days of Modern Warfare 2 lobbies and 24/7 Metro matches, proving we all crave a return to shooters' simpler times
Doom
Doom: The Dark Ages' new cutscenes exist because of fans' unlikely obsession with the series' lore: "A Doom game that doesn’t have a story is just an arcade game”
Battlefield Bad Company 2
"I am freaked out by how much might actually have been accurate": Battlefield Bad Company 3 writer unearths forgotten script
Latest in Features
The Witcher 3 screenshot of Geralt
Avowed and Kingdom Come: Deliverance 2 tap into the same thing that makes The Witcher 3 so compelling – and it's something I'm always looking for in RPGs
Marvel Rivals Spider-Man
Spider-Man has become every Marvel Rivals player's worst nightmare
The Punisher holding two machine guns in the rain
Daredevil: Born Again - Learn the bullet-riddled comic book history of the Punisher before he officially joins the MCU
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' transmog looks set to combine the best of Odyssey and Vahalla to make changing my drip easier than ever