Tiberium Twilight
A brief history of Command & Conquer
Tiberium Wars is a refocus and return to form for C&C in more ways than one. The classic sidebar interface returns with a slick, ultra-refined makeover, helping to create the smoothest and most intuitive C&C experience since we last had to boot up our skirmish games in DOS.
There are also more of the familiar units and characters that first brought charm to the RTS genre, including the wise-cracking GDI commando, hulking Mammoth Tank and swift Orcas.
But as much as there's comfortable familiarity, Tiberium Wars also upgrades the classic C&C formula to the 21st century. Infantry units no-longer stand around getting shot at; improved AI technology has your soldiers taking-up stances, ducking behind cover and traveling in numbers impossible to produce in previous series entries.
And no C&C would be complete without a no-holds-barred multiplayer mode; a slew of broadcast and interactive spectator modes bring the online strategy theatre closer to a sport than in any other contender, and combined with VOIP communication and player commentary it should make for a truly in-depth and complete online experience.
Welcome back, Commander. Click here to visit the official site.
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