This amazing fan-made Animal Crossing Nook's Cranny Lego Idea is now in review and could become a real set
The Nook's Cranny Lego set has gained 10,000 supporter votes
A fan-made Animal Crossing Nook's Cranny Lego Idea is now being reviewed by Lego and could very well become a real set.
In a blog post on the Lego Ideas website (via Nintendo Life), the adorable recreation of the Nooklings' shop from creator Micro_Model_Maker was revealed to be one of a record-breaking 35 ideas to go into review after gaining enough support.
After a creator makes a build and submits an idea, it has to gain 10,000 votes in order to reach the next stage. Once it does, the idea then becomes eligible for review by Lego's experts and if it's approved for production, it can then become a real set that will eventually be available to buy.
Nook's Cranny creator Micro_Model_Maker hopes to include three Lego mini-figures with the set, so you could have a little villager and Timmy and Tommy at the shop.
"[A]s a fan of Animal Crossing I have wanted to do a build from the game," the description reads, "I have seen a lot of house builds from the game so I have decided to do Nook's Cranny to shake things up a bit." The build also includes an interior, which they've tried to make "as close to the game as possible".
The Nook's Cranny set managed to get enough support for the September 7 Lego Ideas deadline. Other sets to gain 10,000 supporter votes also include the likes of the Rosebud Motel in Schitt's Creek made by seemarkgeek, an amazing Terry Pratchett's Discworld set by Brickhammer, a Naruto: Ichiraku Ramen Shop by DadiTwins, a Fall Guys Ultimate Knockout course set by The Real Ashnflash, and many more.
The detailed Nook's Cranny set really captures the design of the store, right down to the drop-off box and little window display. As someone who's been playing Animal Crossing: New Horizons every day since it launched, I've been frequenting the shop daily, and I'd jump at the chance to own it in Lego form. Here's hoping it gets approved.
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I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at 12DOVE. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.