The problem with a Lego-style Minecraft game? You can't stop building wangs

Image credit: naehlzz

UPDATE: well, turns out there is going to be a Minecraft-style Lego game, it's called Lego Worlds and has been announced barely hours after all the following stuff in this story was tweeted out, making me thing someone knew this was coming.

ORIGINAL STORY: The idea of a Minecraft style Lego MMO often gets thrown around as an easy money spinner. Obviously, we have Lego Dimensions to scratch that creative gaming itch now, but the former's combination of limitless creative potential and kid-friendly reputation seems like a cash bomb waiting to go off. Now, from a coder on the canned Lego Universe, we know why it's never, ever going to happen: wangs.

Case in point, I didn't even have to make that picture, someone else already had. There were several, in fact.

Anyway, as it turns out, one of the biggest costs of Lego's last online creative game, Universe, was moderation to remove all the dicks. There was an attempt to create "dong detection software" initially, explains former senior graphics coder on the MMO, Megan Fox. That was a no go because people get really creative when it comes to dick-craft. "Players would hide the dongs where the filtering couldn't see, or make them only visible from one angle / make multi-part penis sculptures", say Megan. As a result moderation was "the single biggest cost center for LEGO Universe's operational costs. Or close to".

You're probably thinking, 'why is that such a big deal?' As Megan points out: "LEGO's brand is utterly trusted by parents. We had to uphold that trust. Which meant zero tolerance". Minecraft and other building MMOs could really let the wind rustle through fields of digital cock because, "they didn't have to worry about little kids seeing dongs". If, however, you're an official Lego game, explains Megan, "We REALLY did".

It'll be interesting to see how Lego Worlds deals with the issue.

Seen something newsworthy? Tell us!

Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website. 

Latest in Survival
Palworld
As Palworld studio's publishing branch teases new reveals, its head is "nervous" that "people will just expect more" games like its survival hit
Atomfall
Atomfall devs don't mind Fallout comparisons "because it's got that post-apocalyptic quarantine zone atmosphere," just like Bethesda's RPGs do
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
A misty, forested mountainside in Prologue: Go Wayback!
PUBG creator's wilderness survival game actually draws inspiration from an unexpected place - a whole raft of zombie games like DayZ, Project Zomboid, and Left 4 Dead
Terraria art showing a short-haired blond man sitting atop a grassy field in metal armor, colorful slimes on either side of him
Terraria is forever: look no further than its go-to mod tool, which just hit an all-time Steam peak ahead of surely, for real, definitely final update 1.4.5
Solarpunk airship interior
The most popular open-world survival game in Steam Next Fest is coming straight for my JRPG-born obsession with floating islands
Latest in News
World of Warcraft
World of Warcraft guild cheats its way to winning Race for World First, gets caught, banned, then reverses its name and does it all over again
A AMD Ryzen 7 8700G being put into it's socket by a reviewer
AMD's new Ryzen 9 X3D processors launch today, here's the stock I've found so far
GTA 3 Mobile screenshot showing claude running away from police near a casino
The fan-made Dreamcast version of GTA 3 is looking way better in the latest look, introducing tech that "would’ve previously been a slideshow"
Scarlett Johansson in Jurassic World Rebirth
Jurassic World Rebirth studio asked Scarlett Johansson to join Instagram, but she refused: "The film will do fine"
Deltarune
Undertale creator Toby Fox's tomfoolery leaves Deltarune testers thinking an intentional nerf was actually a bug after they "independently" discovered it
Pokemon Go player trying to catch a Croagunk
Pokemon Go developer Niantic is being bought for $3.5 billion, CEO says it'll help its games be "'forever games' that will endure for future generations"