The Top 7... Least interactive games

The game: An ambitious opus of a game, Progress Quest presents itself as the logical alternative to bloated, choice-heavy RPGs both online and single-player. Visionary programmer Eric Fredricksen's game provides a vision of the evolution of the RPG as we know it. One day, all games will be like Progress Quest.


Above: Progress Quest generates realistic character portraits on the greatest rendering engine of all: your imagination

What could you do? Name your character and choose their race and class. No other input is demanded of the busy gamer-on-the-go.


Above: Things are heating up!

What did the game do for you? Progress Quest automates the player's search for battles, removing the tiresome “talking to villagers about their lives” element everyone pretends to find charming in traditional RPGs. It also automates the battles themselves, because who has time for all that attack-selecting and dice roll-watching? It then automates the leveling-up process, enabling battles with bigger and more exciting monsters… all of which are also automated.


Above: Bask in the glory of Progress well Quested

Seriously, this is less interactive than... Working out how long you'll need to “play” to get to the next level. Is Progress Quest a brutal streamlining of the traditional RPG structure, or cheeky commentary on how much agency players are ever really given?Download the game yourselfand get back to us on that.

2. Microcosm

The game: “Is it a movie packed with furiously addictive gameplay, or a game with visuals to match anything Hollywood can produce?” asked the packaging. Creators Psygnosis also billed Microcosm as “the ultimate CD-ROM game,” which would suggest they'd sewn that one up fairly quickly. Not so fast, guys. Are you sure we can't call this a movie as well?


Above: Yeah, let's stick with “game”

What could you do? Man the guns on your blood-cell-sized spacecraft, injected into a billionaire's bloodstream, charged with eradicating the artificial virus implanted therein by his corporate rivals, all while listening to an original soundtrack by caped prog-rocker Rick Wakeman. Let nobody say Microcosm wasn't high-concept.

What did the game do for you? The manual provided not only a War and Peace-rivaling swath of backstory propelling your craft, but also a working guide to the human body through which you would be moving. Through FMV sequences and CGI overload, the space-shooter play offered by Microcosm was elevated to epic proportions. Stripped of its fancy trappings, however, you had a game so bereft of choice or user input that you could gethalfway through itwithout looking at the screen.


Above: Look away? And miss these lunch-relinquishing vistas?

Seriously, this is less interactive than… Watching Fantastic Voyage and Innerspace back to back while playing Galaxian.

Latest in Games
Dino Crisis 2 art showing a young woman and man back-to-back amid tall green grass, both with their weapons drawn
Dino Crisis gets a fresh trademark filing by Capcom, but it might not mean the 26-year-old survival horror franchise will get a new installment like fans expect
Dragon Age 2
Veteran Dragon Age dev says one big delay is better than several small ones: "You are laying band-aid on top of band-aid on top of band-aid"
Death Stranding 2: On the Beach
Dark Souls 2 fans remind Death Stranding 2 director Hideo Kojima that he won’t be taking the DS2 acronym that easily
Minecraft Diamond Armor
Minecraft Pocket Edition got its name because one of its devs was a big "Nintendo nerd" who wanted to pay homage to the Game Boy Pocket
Death Stranding 2
Hideo Kojima says Death Stranding's themes of connection came about because "I thought I lost everything when I became alone nine years ago"
Monster Hunter Wilds trailer screenshot showing a young woman with long blonde hair tied back into a ponytail smiling slightly, pumping her left fist in the air
Monster Hunter Wilds' infamously confusing menus spare no player, not even Gemma's voice actor herself: "This is honestly what I’m struggling with the most"
Latest in Features
The Witcher 3 screenshot of Geralt
Avowed and Kingdom Come: Deliverance 2 tap into the same thing that makes The Witcher 3 so compelling – and it's something I'm always looking for in RPGs
Marvel Rivals Spider-Man
Spider-Man has become every Marvel Rivals player's worst nightmare
The Punisher holding two machine guns in the rain
Daredevil: Born Again - Learn the bullet-riddled comic book history of the Punisher before he officially joins the MCU
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' transmog looks set to combine the best of Odyssey and Vahalla to make changing my drip easier than ever