The Starfield map is not going down well
Players deem it useless in cities
Starfield players aren't too happy with the map in Bethesda's new RPG.
Starfield might've just launched in early access a matter of hours ago, but players are already finding out elements that they like, and some that they unfortunately don't. One of the latter features is apparently the in-game map system, which the veteran Bethesda fan below has deemed to actually be worse than both Skyrim and Fallout 4's in-game maps.
Starfield map is horrendous from r/Starfield
The user below delves into a little more detail about what's wrong with the map system. It turns out that Starfield's map is only geographic, so you don't get distinctive details popping up like city layouts. Because of this, tracking objectives and getting around places like New Atlantis can be distractingly hard work, and it's something that other posts on the Reddit concur with.
Lack of a map is a real problem. from r/Starfield
The player just below even reasons that not having a map for "random locations" is thematically appropriate, since we're effectively charting the unknown. However, even they can't overlook the lack of a map in cities, which is only fair really, given that our explorers would surely get their hands on a city map as soon as possible.
5 hours in, my biggest critiques (despite loving the game) from r/Starfield
This isn't to say that Starfield players aren't having a lot of fun with Bethesda's new game, but they're more speaking up about something they believe the developer has overlooked. Perhaps we'll get a comment from someone like game director Todd Howard on the matter at some point in the near future.
Something Starfield fans definitely are enjoying is the revival of Skyrim's most infamous voice line, in a pretty cheeky Easter Egg from Bethesda. Players have also stumbled across a heartfelt tribute to a Starfield fan who passed away before they could play the game.
If you're just starting out Bethesda's new RPG today, check out our Starfield backgrounds guide to get yourself on the right track early on.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.