The many faces of Wolverine
A look back at every game with Marvel's feral fighter

Above: A real Wolverine
Above: The Wolverine of our hearts
Above: An unlockable costume in X-Men Origins: Wolverine. Peep the rest of the article for the other two unlockable costumes
Now that Wolvie’s been synonymous with the Tony-award winning Hugh Jackman since 2000’s X-Men movie, we haven’t seen too many comic book Wolverine games. With X-Men Origins: Wolverine just around the corner, we thought we’d remind you of his past gaming excursions with this handy chart:
Marvel’s X-Men (LJN, 1989) - NES
Wolverine’s taking front and center on this pretty cool box art, which resembles a comic book cover. Good luck spotting him in the game. He looks more like Teddy Ruxpin than a mutant with metal claws. Doesn’t matter - the game is incredibly difficult (almost unfair), seemingly broken and you needed a secret code to reach the last level.
Above: Wolverine’s in there somewhere
X-Men: Madness in Murderworld (Paragon Software, 1989) – DOS, C64, Amiga
X-Men II: Fall of the Mutants (Paragon Software, 1990) – PC, DOS
Murderworld played like a side-scrolling arcade game as the X-Men fight Magneto and Arcade in an amusement park. On the other hand, Fall of the Mutants played mostly from a top-down perspective (except the battle screens). Squint and you can barely make out Wolverine’s almost dog-like head.
Sign up to the 12DOVE Newsletter
Weekly digests, tales from the communities you love, and more
Above: Showdown of the century against the Minor Demon
Spider-Man and the X-Men: Arcade’s Revenge (Acclaim, 1992-1994) – SNES, Genesis, Game Boy, Game Gear
You start the game as Spider-Man until you happen upon members of the X-Men in bondage. From there, you complete two themed levels (Wolverine’s are circus-themed) for each of the five mutants in this criminally difficult game. Strangely, Wolvie’s bio incorrectly specifies his name as “Logan” - a name he adopted) and that his occupation is “adventurer”… whatever that means.
Above: Sexy

Assassin's Creed Shadows was originally envisioned without Yasuke, but Ubisoft wanted the full feudal fantasy: "We were sort of making a stealth tank, and it didn't quite work"

Assassin's Creed Shadows lead says dual protagonists are "a cool thing" the new action RPG "does better than what we've done in the past"