The Last of Us 2 Remastered's roguelike mode has horrible mods like 'Molotov Rain'
Ellie really doesn't need this
The Last of Us 2 Remastered's new roguelike mode can whip out some pretty harsh mods, including 'Molotov Rain.'
Earlier this week, Naughty Dog revealed that mods in the re-release can get "pretty wild." In the tweet below, the developer shows off 'Molotov Rain' in The Last of Us 2 Remastered's No Return mode where - you guessed it - Molotov Cocktails literally rain from the sky.
The mods in #TLOU2Remastered's roguelike mode #NoReturn can get pretty wild. Take Molotov Rain, for instance. 🔥🌧️Pre-order The Last of Us Part II Remastered, available January 19: https://t.co/ZRyttmjik3 pic.twitter.com/zNsXOSHKNeJanuary 15, 2024
Poor old Ellie doesn't look like she's having a great time in the clip above. The thought of a Molotov Cocktail landing smack bang on your head partway through a tough roguelike mode, what with The Last of Us 2's already-punishing combat, makes for a fearful combination.
Hopefully there'll at least be some indication as to where a Molotov Cocktail is going to come crashing down in No Return when the modifier is active. It's hard to imagine anything worse than having ploughed your way through tough enemies only to have a lone Molotov Cocktail send you packing to an early grave.
It sounds like there'll be plenty of other horrifying and perplexing mods on show in No Return, when The Last of Us 2 Remastered launches later this week on January 19. Naughty Dog isn't letting slip what some of these might be right now, but if they're anything like Molotov Rain, we could be in for a miserable time.
Head over to our The Last of Us 2 Remastered No Return preview for a look at how the roguelike mode plays, as well as a breakdown with game director Matthew Gallant.
You can also read up on our upcoming PS5 games guide for a look at all the other exclusives Sony has lined up for the next few months and beyond.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.