The incredible-looking Phantom Blade 0 is a semi-open-world "rebirth" of a $7 indie JRPG

Phantom Blade 0
(Image credit: S-Game)

Phantom Blade 0 made a heck of an impression at the PlayStation Showcase with a trailer that seemed tailor-made to capture the attention of Sekiro fans. Now we're starting to get a bit more information about the game, which has its roots in a very small-scale indie JRPG series.

"Soulframe" Liang, founder of developer S-Game, explains on the PlayStation Blog that Phantom Blade 0 has its roots in RPG Maker. That's an inexpensive tool that lets aspiring indie devs create their own games in the classic JRPG style, and one which has powered uncountable games from a dedicated community. Liang's 2010 RPG Maker project, Rainblood: Town of Death, kicked off the series that would eventually become known as Phantom Blade.

Rainblood (or Phantom Blade) became a series in its native China, but only a handful of entries ever got translated into English. The original Town of Death RPG was a $7 direct download release that you can still pick up from GamersGate. A side-scrolling spin-off, Rainblood Chronicles: Mirage, is available on Steam for $5, and the similar Phantom Blade: Executioners is scheduled for a future release on Valve's platform.

The one thing all of these games have in common - including Phantom Blade 0 - is that they're visually striking games that take heavy influence from the Chinese wuxia fantasy genre. (If you're not familiar with wuxia, just think 'kinda like Crouching Tiger, Hidden Dragon.') Liang describes Phantom Blade 0 as "the game that we always wanted to make," and serves as a "spiritual rebirth of the original Rainblood." 13 years from an RPG Maker title to a big AAA PS5 game is quite an impressive turnaround.

Liang describes this as a "semi-open world" game with multiple handcrafted maps to explore. The team tried to strike a balance between the fast-paced action of games like Devil May Cry or Ninja Gaiden with the slower, more strategic play of a Soulslike. "Lucky for us, during the decade making mobile games, we learned to simplify things in favor of touchscreens, giving players a way to execute elaborate chains of moves with a minimum amount of button-mashing. As it turns out, with some tweaks, this mechanism works just as well on controllers."

Phantom Blade 0 also goes for kung-fu authenticity thanks to action director Kenji Tanigaki, a prolific director of kung-fu action in films. Tanigaki recorded moves in a "camera matrix" as reference for the developers, but importantly, this wasn't a traditional motion capture sequence - animators are taking that reference material and creating the in-game movies fully by hand, "because motion capturing can’t do it justice."

I thought the PlayStation Showcase trailer for Phantom Blade 0 looked cool, but after learning all this I'm now utterly fascinated by this game. Developer S-Game has a lot to prove about its ability to create a deep, satisfying console action game, but I'm eager to see the results.

Phantom Blade 0 might be the post-Elden Ring tonic we all need.

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

Read more
Phantom Blade Zero - Big in 2025
Phantom Blade Zero is a "kung fu punk" action RPG that wants to follow in the footsteps of Black Myth Wukong: "there's a lot of pressure on us, but I think in a good way"
Phantom Blade 0
The success of Black Myth: Wukong reportedly led to a surge in investment in games like the stylish action RPG Phantom Blade Zero
a person with a pistol is possesed by a sword-weilding samurai
This PS1-style action horror game went straight on my Steam wishlist when I saw a ghostly samurai come out to parry the boss instead of just a dodge roll
A feathered enemy in Wuchang: Fallen Feathers reaches out to grab... us!?
With Wuchang: Fallen Feathers, Chinese studio Leenzee aims to soar to the heights of its field
Big in 2025: Wuchang Fallen Feathers
Wuchang Fallen Feathers wants to pick up where Dark Souls left off: "If skilled players still rely on the HUD... the combat system has a significant problem"
Exploring and fighting in Blades of Fire
Blades of Fire plays like a lost Xbox 360-era mashup between God of War and Soulslikes, and it's coming from the studio behind Metroid Dread
Latest in Action
Assassin's Creed Shadows
As Assassin's Creed Shadows overtakes Valhalla and Odyssey, Ubisoft promises "this is just the beginning" in heartfelt thanks to players
Bethesda
Indiana Jones and the Great Circle's PS5 release looks like it might be revealed today as Bethesda teases an announcement: "Keep eyes here"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
Assassin's Creed Shadows review gameplay showing Yasuke overlooking the sea and lush green scenery
Assassin's Creed Shadows has already "surpassed the launches of AC Origins and Odyssey" with 2 million players and counting
God of War 3
God of War PSP's seamless loading was only possible because a Jak & Daxter game was also running in the background
MindsEye
GTA 5 veteran's new open-world game sounds like a mix of the wildest Roblox and Minecraft servers
Latest in News
John Boyega in Star Wars: The Rise of Skywalker
John Boyega was tired of "doing a lot of falling" in the Star Wars sequels, so asked director J.J. Abrams for a "level of growth" between The Last Jedi and The Rise of Skywalker
Silent Hill f screenshot showing the protagonist
Silent Hill f hasn't actually been banned in Australia, but it's not out of the woods yet
Charlie Cox in Daredevil
Daredevil star Charlie Cox says keeping his Spider-Man: No Way Home cameo a secret for two years was a "nightmare"
Disney Twisted-Wonderland the Animation
After four years, Disney's anime show based on hugely popular gacha game gets a proper trailer
Assassin's Creed Shadows
As Assassin's Creed Shadows overtakes Valhalla and Odyssey, Ubisoft promises "this is just the beginning" in heartfelt thanks to players
Dante in Netflix's Devil May Cry
Netflix unveils a stacked anime trailer filled with hits like Sakamoto Days and upcoming releases like Fire Force and Moonrise