The Elder Scrolls V: Skyrim
Latest about The Elder Scrolls V: Skyrim
RPG veteran Josh Sawyer says Skyrim is the perfect example of why it doesn't matter if players finish games because "a lot of people never finish the crit path," but "they love it"
By Catherine Lewis published
News It's "just not true" to assume someone not finishing a game means they didn't like it
Skyrim artist secretly worked to save the RPG's ugly werewolves from getting cut before taking a demo to Todd Howard and getting a big reaction: "This is f***ing awesome"
By Ashley Bardhan published
News Werewolves are an art
Skyrim's iconic opening was done by Starfield's quest lead, but only after he was brutally called out for "everything we're doing wrong" in front of the Bethesda team
By Catherine Lewis published
News Will Shen ended up redoing all his Skyrim work after the "super brutal" callout
Vanilla Skyrim reaches a whopping 2 billion mod downloads, surpassed only by Skyrim: Special Edition's 6.2 billion record
By Kaan Serin published
News Easily the two biggest games on Nexus Mods
Skyrim fan completes personal quest to yeet the entire RPG's map into Unreal Engine 5
By Issy van der Velde published
News It can even be done for other Bethesda games
Skyrim Special Edition accounted for 65% of all Nexus Mods downloads last month, proving that the wait for The Elder Scrolls 6 is nothing more than a skill issue
By Anna Koselke published
News Bethesda games account for three-quarters of all downloads
Skyrim player goes on intricate murder spree by stealth-killing every bandit in the land, before turning on the Emperor for their 1000th kill
By Issy van der Velde published
News Oh boy! Here I go killing again
Skyrim player shocked to find they’ve spent 10 years hating the RPG’s combat all because they’ve been accidentally abusing the levelling system this whole time
By Alex Raisbeck published
News You know you don't have to play as a stealth archer, right?
Skyrim lead admits "Bethesda games could have a higher degree of polish", but some jank "could be forgiven" because of how much you can do in the RPGs
By Jordan Gerblick published
news "Having an NPC run in place in front of a wall for a little while became acceptable because of the 17 things you could do with that NPC"
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