Tetris DS review

The dream-robbing blocks are back and more drug-like than ever

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Finally, there's the Balloon Fight-drenched Touch game. Instead of falling blocks, you've got a tower of pieces that you can physically move and rotate with the stylus. At the top of the stack is a crate of balloons. Clear enough of the lines to make the crate touch the grass below, and pow - you've done it.

Touch forces you to almost think backwards from normal Tetris gaming. The answer's already there, you've just got to move stuff around and find it. This, too, is a time-free zone, so there's no pressure.

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GenreFamily
DescriptionSimple and hard to get excited about, but its Nintendo wallpaper and online capabilities should be just enough.
Platform"DS"
US censor rating"Rating Pending"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.