SWAT: Target Liberty review

New York is under attack... again

12DOVE Verdict

Pros

  • +

    Commanding an army of three

  • +

    Performing surgical strikes

  • +

    Joy when assaults go as planned

Cons

  • -

    Sluggish action

  • -

    Fixed camera gets you killed

  • -

    Erratic AI teammates get you killed

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Oct 25, 2007

New York, New York… the city so nice everyone wants to blow it up. What is it with the Big Apple and game developers wanting to blast chunks out of it? This month SWAT: Target Liberty uncovers another terrorist plot to cripple the city.

On PSP though, things are done on a smaller scale. As with Guerrilla's Killzone: Liberation, SWAT switches viewpoints from the FPS perspective of the popular PC games to an isometric, top-down angle. The camera pans with the action, settling on the best view; even when you guide your team behind objects they're still visible thanks to a nifty blue outline. You won't lose NY's finest in this game.

More info

GenreAction
DescriptionDespite its diminutive size, SWAT offers a big experience, with a solid reward system that will keep you coming back for more.
Platform"PSP"
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Ian Dean

Imagine FX and Creative Bloq editor Ian Dean is an expert on all things digital arts. Formerly the editor of Official PlayStation Magazine, PLAY Magazine, 3D World, XMB, X360, and PlayStation World, he’s no stranger to gaming, either. He’ll happily debate you for hours over the virtues of Days Gone, then settle the argument on the pitch over a game of PES (pausing frequently while he cooks a roast dinner in the background). Just don’t call it eFootball, or it might bring tears to his eyes for the ISS glory days on PS1.