12DOVE Verdict
Pros
- +
Hopping and jumping feel great
- +
Water cannon adds a new layer
- +
Tons of objectives and secrets
Cons
- -
Bowser's gotta be controlling the camera
- -
Delfino's not a varied environment
- -
Lots of plummeting to your death
Why you can trust 12DOVE
Back when Super Mario Sunshine was released in 2002, signs were everywhere that Nintendo had finally, unequivocally lost its freaking mind: Link's recently revealed Wind Waker makeover; Metroid Prime's apparent reinvention as some sort of first-person shooter; Mario's weird water cannon and sudden tree-hugging tendencies. Years later it's much easier to peg Sunshine for what it actually is: one of the most entertaining, satisfying, and solid 3D platformers ever made.
The plot is simple: Some shadowy, Mario-shaped figure is wreaking havoc (and sullying Mario's good name) on the tropical resort island Delfino, gunking the place up with unsightly graffiti. To stop the citizens from whispering sordid things about him behind his back, Mario must now clean up the island and release the armada of enviro-friendly Shine Sprites hidden throughout the scenic sub-islands.
Each of these levels is an ingeniously wrought hyperplayground, and even though there are multiple tasks to be accomplished within the same area (fight a boss, collect eight red coins, win a race, explore a labyrinth, catch Shadow Mario and so on), there are enough sub-areas and new twists accompanying each task that the levels rarely get boring. The game's mechanics are ripped directly from Super Mario 64, the archetype for all 3D platform-hopping games. Sunshine's wall jumps, triple-hops, and backflips feel completely natural, thanks in part to the GameCube controller, which was clearly designed with this kind of gameplay firmly in mind.
More info
Genre | Action |
Description | Years after its release, Sunshine's still one of the most complete, entertaining, lovingly wrought platformers for the GameCube. |
Platform | "GameCube" |
US censor rating | "Everyone" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
The long-awaited next entry in the cult classic horror RPG series Pathologic is getting a free "prelude" game, and after 19 years we'll finally see the mysterious Capital
Amazing Spider-Man is relaunching with a new #1 in 2025 with a focus on classic villains
Geralt of Rivia goes head to head with a Witcher from another school in a new comic from X-Men and Flash writer Si Spurrier