Starhawk producer gives us a look at slamming down turrets and flying robot jets

Adding tower-defense elements to shooters appears to be a creeping trend these days; so far, we’ve seen it in games like Trenched, Section 8: Prejudice and Gears of War 3’s new Horde 2.0 mode. However, none seem to be embracing the idea quite as fully – or quite as impressively – as Starhawk. Calling down barricades, turrets and vehicles is a key part of Starhawk’s gameplay, and to get an idea of how best to use them effectively, we met up with Harvard Bonin, the game’s senior producer, for a quick walkthrough.

Playing the single-player demo at PAX 2011, Bonin built a bunker, called in a transformable Hawk and used it to bring down enemy fighter jets while calling in automated turrets (which he could have also hopped into and controlled if he’d wanted to). Not shown were the squads of AI allies the game sometimes spawns, who will actually grab or control any weapons, vehicles and pilotable defenses left untouched by players, thereby making themselves a little more useful than common foot soldiers. So far, Starhawk’s looking pretty impressive – and it’ll probably look even more impressive as we edge closer to its release, scheduled for sometime next year.

Sep 1, 2011

CATEGORIES
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
Latest in Third Person Shooter
Marvel Rivals Spider-Man
Spider-Man has become every Marvel Rivals player's worst nightmare
Helldivers 2 screenshot showing a fully geared/armored diver standing with gun in hand as three jets soar the skies behind him
Arrowhead reveals the Helldivers 2 ideas left on its cutting room floor, from 5-player squads to low-gravity planets and a whole new armor system
Helldivers 2 Ultimatum
Helldivers 2 has a Major Order problem, but the solution isn't simple because "having 100% participation means the MOs will always be won and that introduces other issues"
Marvel Rivals Clone Rumble
Marvel Rivals' new Clone Rumble mode sounds like the kind of absolute chaos multiplayer games need more of
Helldivers 2
Helldivers 2 has an endgame problem, but a developer assures us "things are coming," they just can't say what yet because otherwise our expectations will be too high
Jeff the Land Shark as he appears in Marvel Rivals
"Sounds like a skills issue": Jeff the Shark co-creator says Marvel Rivals players "should get better at the game" if "my boy is beating your ass every night"
Latest in Features
The Witcher 3 screenshot of Geralt
Avowed and Kingdom Come: Deliverance 2 tap into the same thing that makes The Witcher 3 so compelling – and it's something I'm always looking for in RPGs
Marvel Rivals Spider-Man
Spider-Man has become every Marvel Rivals player's worst nightmare
The Punisher holding two machine guns in the rain
Daredevil: Born Again - Learn the bullet-riddled comic book history of the Punisher before he officially joins the MCU
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
Daredevil: Born Again
Who killed [SPOILER] in Daredevil: Born Again episode 3?
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025