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This indie open-world RPG takes Stardew Valley's fishing and turns it into its main combat system: "This is not a peaceful fishing game. The destruction of the world is imminent"
By Jordan Gerblick published
news Sea Fantasy asks you to "save the world by fishing"
"It can't start in a way that just feels crappy": Avowed devs are turning to animation to solve an RPG "challenge" of offering a sense of progression without sacrificing a strong start
By Iain Harris published
News "The challenge in RPGs is we want you to feel this progression throughout the game"
Following Black Myth: Wukong's success and hype for games like Phantom Blade, Japanese devs say Chinese games are winning thanks to "crazy" ideas that "would never get approved in Japan"
By Issy van der Velde published
News "Every aspect of the animation is far superior"
As BioWare's focus shifts to Mass Effect 5 amid layoffs, it feels like the bittersweet end of an era for Dragon Age
By Heather Wald published
Opinion Opinion | Dragon Age: The Veilguard closes a chapter in more ways than one
Beloved Bethesda actor from Skyim, Fallout 3, and more shares heartfelt thanks after waking up from a coma and discovering hundreds of people have donated to his medical bills
By Issy van der Velde published
News "I'm grateful to each and every one of you"
As layoffs reportedly hit BioWare, Former Dragon Age writer tells fans not to worry: "DA isn't dead because it's yours now"
By Issy van der Velde published
News Some developers may have moved on, but their story is still in your hands
Baldur's Gate 3 dev slams EA's BioWare layoffs as "a short-term cost-saving measure" that "doesn't solve a long-term problem"
By Kaan Serin published
News "Retaining that institutional knowledge is key"
Citizen Sleeper 2: Starward Vector review – "A smart sequel that takes everything that worked from the stellar original and expands"
By Rollin Bishop published
Review
"Souls-like meets Fable" is all this indie RPG needed to say to meet its Kickstarter goal, but it added in a Full Metal Alchemist Brotherhood nod just for good measure
By Jordan Gerblick published
news Fade RPG: The Sacrifice also takes inspiration from "incredible character creators found in Dragons Dogma and other classic RPGs"
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