Square Enix plans to make its new games available for both current and next-gen consoles

(Image credit: Marvel)

Square Enix has shared its plans to make all of its upcoming new games compatible for both current and next-gen consoles. 

In an outline of financial results held on February 5, 2020, president and representative director Yosuke Matsuda responded to a question relating to the development of new titles for current and next-generation game consoles going forward. 

Matsuda said, "The next-generation consoles will have backward compatibility, so we plan for the time being to make our new titles available for both current and next-generation consoles. It will therefore be somewhat farther down the road that we release titles exclusively for the next-generation consoles." 

The Xbox Series X and PS5 are both currently slated for a release in holiday 2020. The Xbox Series X backwards compatibility is set to continue to enable players to tuck into Xbox One games on the new hardware. Happily it doesn't just stop at Xbox One games, though. 

In a recent post on Xbox Wire from head of Xbox's Phil Spencer, we got confirmation that the Xbox Series X will give you the ability to play four generations of Xbox games, with compatibility for Xbox, Xbox 360, and Xbox One, along with the next-gen. 

Similarly, the PS5 is set to include backwards compatibility for PS4 games, so you'll still be able to play current-gen titles if you invest in Sony's next-gen machine. So far there haven't been too many confirmed exclusive games for either next-gen console, with the exception of the next-gen "looter-slasher" Godfall, which has been confirmed for PS5 and PC. 

With plenty of exciting Square Enix games on the horizon such as Final Fantasy 7 Remake, Marvel's Avengers, and Outriders, it's great to see the studio plans to make its upcoming titles compatible on as many consoles as possible. 

Read about what next-gen consoles mean for us, or watch the video below: 

PRODUCTS
Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at 12DOVE. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good. 

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