Splinter Cell: Double Agent review

Old three eyes is back and it's all very familiar

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The tension never lets up as Sam plays both sides of the fence. Rarely do you get the "fifth freedom" that enables you to slay fools with immunity, so most of the enemies you come across must be dealt with using non-lethal means. This means that Sam (and you) never get to relax as foes could suddenly come to and ruin your carefully laid, stealthy plans.

Veterans of Splinter Cell Chaos Theory may be disappointed with Double Agent's multiplayer. Yet, while some may call this game stripped down, we thought the lack of gadgets streamlined the multiplayer experience and sped up matches online. Robbed of these complications, we found the multiplayer to be frantic and fun. Ubisoft was obviously hoping to expand Splinter Cell's appeal, and we must admit they succeeded in hooking us (and we imagine those unfamiliar with Chaos Theory won't notice the missing bits).

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GenreAction
DescriptionSam Fisher betray his beloved nation? Yeah, but only to go under cover in order to stop a global conspiracy...
Franchise nameTom Clancy's Splinter Cell
UK franchise nameSplinter Cell
Platform"Wii","GameCube","PC","PS2","Xbox 360","Xbox","PS3"
US censor rating"Mature","Mature","Mature","Mature","Mature","Mature","Mature"
UK censor rating"","","","","","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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