Why you can trust 12DOVE
It's hard to argue with a game that gives you so much to do without dropping the ball somewhere. Where other games peak prematurely and abruptly zero you out to mask run-of-the-mill design, SpellForce 2 expertly paces itself like an Olympic distance runner. If you're not leveling skills quick enough, try shuffling hundreds of items to tweak stats like damage-per-second, speed, range, health, armor and mana. Frustrated with some aspect of the main quest? Try each map's generous helping of sides, or just pop back to an earlier area to scout for waiting quest-givers or explore an unmapped area for extra swag to sell and buy something better. And when hunting monsters in your tiny squad of heroes gets old, how about building a base with one of SpellForce 2 's elaborate three factions - the human Realms, orcish Clans or demonic Pact - and kicking out a massive army of Treants, Titans, or Death Knights to swarm your opponents?
More info
Genre | Role Playing |
Description | SpellForce 2 blends role-playing elements with real-time strategy gameplay. Sounds like a cool mix; can the developers pull it off? |
Platform | "PC" |
US censor rating | "Mature" |
UK censor rating | "" |













Ubisoft reaches deal with Tencent to create $4.3 billion mini-Ubisoft subsidiary to "spearhead development" on new Assassin's Creed, Far Cry, and Rainbow Six games

Ex-Bethesda dev says his new studio isn't making a "little Skyrim," but does channel a key part of the iconic RPG: "Stuff got built because somebody cared about building it"

"There is an expectation we're gonna make a little Skyrim": Ubisoft and Bethesda veterans form new studio headed by Skyrim and Fallout designer, debuting with first-person sci-fi and "crunchy mechanics"